gOb1EZZ

Kazakhstan
On FACEIT since 2024 142 matches tracked 88 matches in 30 days
ELO ▼ 43
2,360
30-day peak: 2,403
Rank EU
#83,125
Kazakhstan #2,988 in Kazakhstan
Last updated:
Next update possible in 41m 15s

How does gOb1EZZ play?

Rating 1.04 K/R 0.75 ADR 81.8 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 142 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 25%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly below the average (50%).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 1.05+0.02 · Ø 1.03 better than 52%
Pistol kills per match 3.3
Knife kills 2 in 142 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 71%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 34%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 22x 4K, 2 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.54+0.25 · Ø 0.29 better than 95%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.04, ADR at 82.2, Headshots at 48%
▼ Got worse
Win rate −12 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.75 (at the start 0.72). Just above the average (0.74).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −24 ELO
42 matches · 45% win rate
In match 2 of the day −24 ELO
26 matches · 35% win rate
Between 6:00 and 12:00 +54 ELO, win rate 42%
On Saturdays −24 ELO, win rate 35%

gOb1EZZ loses the most ELO on Mirage: −24 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.20 · Dust 2

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
45% better than 24%
0.72 better than 37%
78.9 better than 38%
0.99 better than 34%
49% of 197 duels better than 36%
36% of 22 situations better than 44%
Dust 240
58% better than 72%
0.79 better than 71%
83.7 better than 61%
1.12 better than 73%
60% of 178 duels better than 89%
45% of 20 situations better than 71%
Ancient25
60% better than 77%
0.74 better than 47%
84.4 better than 63%
1.03 right on the average
58% of 103 duels better than 80%
33% of 12 situations better than 38%
Anubis13
38% -
0.68 -
77.4 -
0.90-
40% of 52 duels -
40% of 10 situations -
Inferno11
36% -
0.72 -
81.4 -
1.07-
63% of 48 duels -
33% of 9 situations -
Nuke6
50% -
0.83 -
88.3 -
1.14-
38% of 21 duels -
0% of 1 situations -
Cache5
40% -
0.71 -
81.2 -
0.99-
52% of 27 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gOb1EZZ plays

Across 142 matches gOb1EZZ averages K/R 0.75, ADR 81.8 and a rating of 1.04. Averages 16.5 kills per match with 48% headshots. The strongest map is Ancient with a 60% win rate in 25 matches. In 61 of 142 matches the rating was 1.10 or higher (43%), in 53 it was below 0.90. In 122 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: August 2026 at 1.05. gOb1EZZ loses the most ELO on Mirage (−24 ELO, win rate 45%). Things go best on Dust 2 (+78 ELO, win rate 58%). Match no. 3 of the day goes best: 76% win rate, +26 ELO. Got weaker: Win rate −12 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 82.2, Headshots at 48%. Last 30 days: 88 matches, win rate 45%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.