gBrDemon

Italy
119 matches tracked
ELO
2,700
Peak across recorded matches: 2,753
Rank SA ▼ 28 places
#543
Italy #1 in Italy
30 days · prev. #515 · best #513
Last updated:

How does gBrDemon play?

Rating 1.16 (from 97 matches) K/R 0.80 ADR 82.8 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 97 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 32% good 1.10 to 1.29 20% normal 0.90 to 1.09 15% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Headshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (19 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 8% no comparison
Opening duels won 52% no comparison

Clutch

Last one alive
Clutch 1v1 won 40% no comparison
Clutch 1v2 won 21% no comparison
Clutch kills per match 2.2 no comparison

Weapons and aim

Strength
Where do the kills come from?

1.24 K/D and so well above the average (1.04).

Headshot rate 58%+7 pp · Ø 51% better than 87%
AWP share of kills 8% no comparison
K/D 1.24+0.20 · Ø 1.04 better than 92%
Pistol kills per match 3.2
Knife kills 3 in 119 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 11.5% no comparison
3K rounds 3.4% no comparison
MVPs per match 2.6+0.2 · Ø 2.4 better than 73%
4Ks and aces 4x 4K, 0 aces in 19 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 36% no comparison
Utility damage per round 0.9 no comparison
Enemies flashed per round 0.80 no comparison
Deaths per round 65%−6 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 58%, ELO at 2,700
▼ Got worse
K/R −0.13, Rating −0.19, ADR −14.0, Win rate −6 pp

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: June 2026 with 0.83. Last 3 months: 0.70 (at the start 0.83). Clearly below the average (0.75).

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −108 ELO
60 matches · 60% win rate
On Mondays −49 ELO, win rate 42%

gBrDemon loses the most ELO on Mirage: −108 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 1.99 · Mirage
  3. Longest win streak: 6 wins in a row · Ancient
  4. Most kills in a match: 55 · Mirage

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
60% better than 78%
0.79 better than 69%
79.9 better than 41%
1.12 better than 73%
57% of 162 duels better than 79%
48% of 29 situations better than 77%
Dust 224
63% better than 84%
0.79 better than 69%
82.0 better than 53%
1.16 better than 81%
61% of 94 duels better than 91%
75% of 16 situations better than 99%
Anubis11
73% -
0.88 -
94.2 -
1.35-
74% of 34 duels -
17% of 6 situations -
Ancient9
44% -
0.83 -
82.1 -
1.26-
50% of 22 duels -
33% of 9 situations -
Cache6
33% -
0.84 -
88.6 -
1.20-
61% of 28 duels -
33% of 3 situations -
Nuke4
0% -
0.77 -
77.2 -
0.98-
33% of 6 duels -
0% of 1 situations -
Inferno3
67% -
0.77 -
89.1 -
1.13-
69% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gBrDemon plays

Across 119 matches gBrDemon averages K/R 0.80 and ADR 82.8; the rating across the 97 rated matches is 1.16. Biggest strength: Deaths per round at just 65% (lower is better), better than 97% of level 10 · 2,500-2,749 ELO players. Averages 17.4 kills per match with 58% headshots. The strongest map is Anubis with a 73% win rate in 11 matches. In 56 of 97 matches the rating was 1.10 or higher (58%), in 26 it was below 0.90. In 19 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: July 2026 at 1.22. gBrDemon loses the most ELO on Mirage (−108 ELO, win rate 60%). Things go best on Dust 2 (+174 ELO, win rate 63%). Match no. 3 of the day goes best: 65% win rate, +71 ELO. Got weaker: K/R −0.13, Rating −0.19, ADR −14.0, Win rate −6 pp. Unchanged in recent months: Headshots at 58%, ELO at 2,700.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.