g4bszz

Brazil
On FACEIT since 2021 275 matches tracked 79 matches in 30 days
ELO ▲ 125
2,818
30-day peak: 2,891
Rank SA ▼ 38 places
#347
Brazil #251 in Brazil
30 days · prev. #309 · best #308
Last updated:

How does g4bszz play?

Rating 1.09 (from 274 matches) K/R 0.78 ADR 83.8 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 274 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 13% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (201 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 44%+3 pp · Ø 41% better than 77%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (52%).

Headshot rate 64%+12 pp · Ø 52% better than 98%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.10+0.05 · Ø 1.05 better than 61%
Pistol kills per match 2.6 from the last 274
Knife kills 4 in 274 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.6%).

2K rounds 14.9%+1.3 pp · Ø 13.6% better than 77%
3K rounds 4.1%−0.2 pp · Ø 4.3% better than 43%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 49x 4K, 0 aces in 201 matches

Utility and deaths

Average
Nades, flashes and deaths

0.23 enemies flashed per round and so well below the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.9−0.1 · Ø 4.0 better than 50%
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 27%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +255
= Stayed the same
K/R at 0.77, ADR at 83.9, Win rate at 55%
▼ Got worse
Rating −0.06, Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86. Last 3 months: 0.77 (at the start 0.79). Just above the average (0.75).

Patterns

From the last 274 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −57 ELO
26 matches · 46% win rate
On Saturdays +10 ELO, win rate 45%

g4bszz loses the most ELO on Anubis: −57 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.42 · Mirage
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Most kills in a match: 46 · Anubis

Maps in detail

from the last 274 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
50% better than 35%
0.77 better than 57%
83.7 better than 59%
1.07 better than 55%
52% of 588 duels right on the average
45% of 44 situations better than 71%
Dust 263
67% better than 91%
0.79 better than 68%
83.9 better than 62%
1.11 better than 65%
50% of 328 duels better than 37%
43% of 28 situations better than 62%
Ancient44
64% better than 82%
0.82 better than 78%
87.5 better than 75%
1.14 better than 77%
57% of 235 duels better than 77%
52% of 25 situations better than 83%
Anubis26
46% better than 23%
0.68 better than 16%
78.0 better than 29%
0.95 better than 16%
46% of 118 duels better than 17%
39% of 18 situations better than 51%
Inferno13
31% -
0.80 -
83.0 -
1.10-
63% of 68 duels -
40% of 5 situations -
Cache6
83% -
0.94 -
95.8 -
1.37-
59% of 27 duels -
100% of 1 situations -
Nuke5
20% -
0.69 -
74.0 -
1.00-
35% of 31 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How g4bszz plays

Across 275 matches g4bszz averages K/R 0.78 and ADR 83.8; the rating across the 274 rated matches is 1.09. Biggest strength: Headshot rate at 64%, better than 98% of level 10 · 2,750-2,999 ELO players. Averages 17.3 kills per match with 64% headshots. The strongest map is Dust 2 with a 67% win rate in 63 matches. In 111 of 274 matches the rating was 1.10 or higher (41%), in 93 it was below 0.90. In 201 matches with detailed stats: 49 4Ks and 0 aces. Best month by rating: October 2026 at 1.22. g4bszz loses the most ELO on Anubis (−57 ELO, win rate 46%). Things go best on Dust 2 (+353 ELO, win rate 67%). Match no. 3 of the day goes best: 60% win rate, +254 ELO. Improved over the last three months: ELO +255. Got weaker: Rating −0.06, Headshots −3 pp. Unchanged in recent months: K/R at 0.77, ADR at 83.9, Win rate at 55%. Last 30 days: 79 matches, win rate 57%, net ELO −34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.