fyNx99

Croatia
On FACEIT since 2020 106 matches tracked 40 matches in 30 days
Last updated:

How does fyNx99 play?

Rating 1.00 (from 56 matches) K/R 0.73 ADR 78.2 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 56 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Rarely on the AWP.
ClutcherRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 44%−5 pp · Ø 49% better than 8%

Clutch

Strength
Last one alive

54% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 54%+16 pp · Ø 38% better than 98%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 95%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 13%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 1.04+0.07 · Ø 0.97 better than 67%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 13.1%+0.3 pp · Ø 12.8% better than 49%
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 2.1−0.1 · Ø 2.2 better than 36%
4Ks and aces 9x 4K, 0 aces in 40 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.65 enemies flashed per round and so well above the average (0.27).

Utility hit rate 41%+5 pp · Ø 36% better than 86%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 26%
Enemies flashed per round 0.65+0.38 · Ø 0.27 better than 99%
Deaths per round 70%−3 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.12, ADR +4.3, Win rate +3 pp
= Stayed the same
K/R at 0.74, Headshots at 40%
▼ Got worse
ELO −76

Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.74
FebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.74. Last 3 months: 0.74 (at the start 0.72). Slightly above the average (0.71).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −51 ELO
29 matches · 31% win rate
On Mirage −22 ELO
28 matches · 36% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 38%
On Mondays ±0 ELO, win rate 31%

fyNx99 loses the most ELO from match 5 of the day: −51 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Ancient
  2. Highest rating in a match: 1.83 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
50% right on the average
0.81 better than 88%
85.9 better than 81%
1.00 better than 47%
34% of 50 duels better than 1%
50% of 10 situations better than 82%
Mirage28
36% better than 9%
0.65 better than 16%
73.4 better than 19%
0.91-
56% of 27 duels better than 81%
45% of 11 situations better than 72%
Ancient17
29% better than 4%
0.67 better than 21%
73.2 better than 16%
0.97-
35% of 17 duels better than 1%
57% of 7 situations better than 88%
Anubis12
67% -
0.81 -
82.3 -
1.18-
65% of 31 duels -
71% of 7 situations -
Inferno11
55% -
0.76 -
77.5 -
0.94-
40% of 20 duels -
0% of 1 situations -
Nuke4
25% -
0.59 -
61.2 -
1.02-
50% of 6 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fyNx99 plays

Across 106 matches fyNx99 averages K/R 0.73 and ADR 78.2; the rating across the 56 rated matches is 1.00. Biggest strength: Clutch 1v1 won at 54%, better than 98% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 15.9 kills per match with 40% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 19 of 56 matches the rating was 1.10 or higher (34%), in 25 it was below 0.90. In 40 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: October 2026 at 1.04. fyNx99 loses the most ELO from match 5 of the day (−51 ELO, win rate 31%). Match no. 1 of the day goes best: 48% win rate, +31 ELO. Improved over the last three months: Rating +0.12, ADR +4.3, Win rate +3 pp. Got weaker: ELO −76. Unchanged in recent months: K/R at 0.74, Headshots at 40%. Last 30 days: 40 matches, win rate 45%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.