fuinha-
Name history of fuinha-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).
Compared with 1,663 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Weakness15% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average55% headshots and so clearly above the average (50%).
Impact
WeaknessExactly 3 kills in 2.6% of rounds and so well below the average (4.0%).
Utility and deaths
Average2.1 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.75. Last 3 months: 0.67 (at the start 0.75). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.10. Last 3 months: 0.91 (at the start 1.10). Well below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 80.0. Last 3 months: 73.8 (at the start 80.0). Clearly below the average (80.0).
Share of headshot kills
Best month: September 2026 with 61%. Last 3 months: 56% (at the start 52%). Well above the average (50%).
Matches won (win rate)
Best month: July 2026 with 64%. Last 3 months: 49% (at the start 64%). Right on the average (49%).
Best month: October 2026 with 2,306. Last 3 months: 2,228 (at the start 2,141).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 100 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
fuinha- loses the most ELO in match 2 of the day: +52 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Mirage
- Longest win streak: 6 wins in a row · Anubis
- Highest rating in a match: 2.46 · Anubis
Maps in detail
from the last 100 matchesCompared with players on the same level who have at least 15 matches on the map.
How fuinha- plays
Across 100 matches fuinha- averages K/R 0.69, ADR 75.4 and a rating of 0.96. Biggest strength: Headshot rate at 55%, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.6%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 55% headshots. The strongest map is Mirage with a 59% win rate in 46 matches. In 26 of 100 matches the rating was 1.10 or higher (26%), in 42 it was below 0.90. In 67 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: July 2026 at 1.10. fuinha- loses the most ELO in match 2 of the day (+52 ELO, win rate 48%). Things go best on Mirage (+3 ELO, win rate 59%). Match no. 1 of the day goes best: 64% win rate, −43 ELO. Improved over the last three months: Headshots +4 pp, ELO +87. Got weaker: K/R −0.08, Rating −0.19, ADR −6.2, Win rate −15 pp. Last 30 days: 22 matches, win rate 41%, net ELO +9.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.