fufiq

Finland
On FACEIT since 2019 68 matches tracked 23 matches in 30 days
Last updated:

How does fufiq play?

Rating 1.11 K/R 0.79 ADR 86.6 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 68 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 32% good 1.10 to 1.29 18% normal 0.90 to 1.09 12% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 96%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.12+0.09 · Ø 1.03 better than 80%
Pistol kills per match 2.7
Knife kills 1 in 68 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 82%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 13x 4K, 3 aces in 60 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.29).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 81%
Enemies flashed per round 0.43+0.14 · Ø 0.29 better than 83%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether fufiq is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 64 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.74
JulAugSepOct

Best month: September 2026 with 0.88.

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Nuke
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.08 · Mirage

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
40% better than 13%
0.75 better than 56%
87.1 better than 79%
1.01 better than 45%
49% of 107 duels better than 38%
50% of 4 situations better than 82%
Dust 218
50% better than 44%
0.81 better than 82%
86.4 better than 79%
1.17 better than 87%
48% of 85 duels better than 33%
78% of 9 situations better than 99%
Anubis14
64% -
0.84 -
89.6 -
1.21-
50% of 78 duels -
29% of 7 situations -
Nuke6
50% -
0.78 -
89.6 -
1.06-
52% of 29 duels -
63% of 8 situations -
Ancient4
50% -
0.80 -
84.9 -
1.12-
42% of 19 duels -
0% of 2 situations -
Inferno4
25% -
0.71 -
73.5 -
0.94-
41% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fufiq plays

Across 68 matches fufiq averages K/R 0.79, ADR 86.6 and a rating of 1.11. Biggest strength: Clutch 1v1 won at 50%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 43% headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 36 of 68 matches the rating was 1.10 or higher (53%), in 24 it was below 0.90. In 60 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: September 2026 at 1.32. Last 30 days: 23 matches, win rate 35%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.