fueri

Finland
375 matches tracked 143 matches in 30 days
Last updated:

How does fueri play?

Rating 1.00 K/R 0.72 ADR 75.5 from 375 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 375 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 23%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (307 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 72%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

36% of 1v1s won and so just below the average (38%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 36%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 16%+5 pp · Ø 11% better than 74%
K/D 0.99−0.04 · Ø 1.03 better than 27%
Pistol kills per match 2.6
Knife kills 3 in 375 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.5%+0.3 pp · Ø 13.2% better than 47%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 32%
MVPs per match 2.2−0.1 · Ø 2.3 better than 31%
4Ks and aces 50x 4K, 5 aces in 307 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 47%
Enemies flashed per round 0.28−0.03 · Ø 0.31 better than 45%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +4 pp, Win rate +9 pp, ELO +116
= Stayed the same
K/R at 0.72, Rating at 1.00, ADR at 76.0
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 375 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −179 ELO
77 matches · 47% win rate
On Mirage −137 ELO
39 matches · 31% win rate
Between 0:00 and 6:00 −66 ELO, win rate 45%
On Tuesdays −88 ELO, win rate 44%

fueri loses the most ELO in match 1 of the day: −179 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Dust 2
  2. Most kills in a match: 41 · Inferno
  3. Longest win streak: 8 wins in a row · Cache

Maps in detail

from the last 375 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2113
55% better than 59%
0.74 better than 45%
77.1 better than 26%
1.04 better than 45%
57% of 549 duels better than 79%
38% of 50 situations right on the average
Nuke97
54% better than 47%
0.74 better than 46%
78.1 better than 36%
1.03 better than 46%
51% of 483 duels better than 40%
38% of 63 situations right on the average
Anubis46
59% better than 70%
0.69 better than 22%
73.4 better than 11%
0.96 better than 20%
49% of 213 duels better than 30%
25% of 28 situations better than 19%
Cache40
45% -
0.60 -
67.3 -
0.82-
45% of 198 duels -
21% of 14 situations -
Mirage39
31% better than 2%
0.71 better than 32%
73.7 better than 15%
0.96 better than 23%
50% of 233 duels better than 40%
23% of 22 situations better than 12%
Inferno34
71% better than 87%
0.75 better than 42%
75.6 better than 14%
1.09 better than 47%
46% of 134 duels better than 11%
61% of 23 situations better than 94%
Ancient6
33% -
0.76 -
81.7 -
1.02-
38% of 21 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fueri plays

Across 375 matches fueri averages K/R 0.72, ADR 75.5 and a rating of 1.00. Averages 15.8 kills per match with 51% headshots. The strongest map is Inferno with a 71% win rate in 34 matches. In 140 of 375 matches the rating was 1.10 or higher (37%), in 154 it was below 0.90. In 307 matches with detailed stats: 50 4Ks and 5 aces. Best month by rating: August 2026 at 1.02. fueri loses the most ELO in match 1 of the day (−179 ELO, win rate 47%). Things go best on Inferno (+77 ELO, win rate 71%). Match no. 2 of the day goes best: 62% win rate, +19 ELO. Improved over the last three months: Headshots +4 pp, Win rate +9 pp, ELO +116. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 76.0. Last 30 days: 143 matches, win rate 54%, net ELO −99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.