frozzy_trade
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (50%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average32% headshots and so well below the average (47%).
Impact
Weakness2.0 MVPs per match and so clearly below the average (2.2).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.76. Last 3 months: 0.72 (at the start 0.69). Right on the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.15. Last 3 months: 1.04 (at the start 1.00). Slightly above the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 70.9. Last 3 months: 70.7 (at the start 66.6). Clearly below the average (79.2).
Share of headshot kills
Best month: July 2026 with 33%. Last 3 months: 32% (at the start 33%). Well below the average (47%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 48% (at the start 43%). Right on the average (48%).
Best month: July 2026 with 1,849. Last 3 months: 1,606 (at the start 1,518).
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 118 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
frozzy_trade loses the most ELO from match 5 of the day: −62 ELO, 30% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Dust 2
- Highest rating in a match: 2.02 · Inferno
- Longest win streak: 10 wins in a row · Ancient
Maps in detail
from the last 118 matchesCompared with players on the same level who have at least 15 matches on the map.
How frozzy_trade plays
Across 118 matches frozzy_trade averages K/R 0.71, ADR 68.8 and a rating of 1.03. Biggest strength: Deaths per round at just 66% (lower is better), better than 98% of level 8 players. Most room to improve: Headshot rate at 32%, better than only 1% of level 8 players. Averages 16.0 kills per match with 32% headshots. The strongest map is Anubis with a 63% win rate in 16 matches. In 41 of 118 matches the rating was 1.10 or higher (35%), in 40 it was below 0.90. In 60 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: September 2026 at 1.15. frozzy_trade loses the most ELO from match 5 of the day (−62 ELO, win rate 30%). Things go best on Dust 2 (+55 ELO, win rate 31%). Match no. 3 of the day goes best: 55% win rate, −24 ELO. Improved over the last three months: ADR +4.1, Win rate +5 pp, ELO +88. Unchanged in recent months: K/R at 0.72, Rating at 1.04, Headshots at 32%. Last 30 days: 20 matches, win rate 60%, net ELO +27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.