frizzuu-

Poland
On FACEIT since 2017 108 matches tracked 56 matches in 30 days
ELO ▲ 91
2,417
30-day peak: 2,493
Rank EU
#69,537
Poland #3,130 in Poland
Last updated:

How does frizzuu- play?

Rating 1.06 (from 58 matches) K/R 0.69 ADR 79.4 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 58 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 7% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Weakness
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 2%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Weakness
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.91−0.12 · Ø 1.03 better than 9%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 73%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 79%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 8x 4K, 1 ace in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 21%
Deaths per round 76%+4 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.22, ADR +21.6, Win rate +15 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Last 3 months: 0.79 (at the start 0.57). Clearly above the average (0.74).

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −37 ELO
37 matches · 46% win rate
From match 5 of the day −25 ELO
38 matches · 42% win rate

frizzuu- loses the most ELO on Mirage: −37 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Mirage
  2. Highest rating in a match: 1.60 · Mirage
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
46% better than 27%
0.66 better than 14%
77.1 better than 28%
1.04 right on the average
52% of 145 duels better than 55%
29% of 7 situations better than 24%
Anubis19
63% better than 82%
0.74 better than 47%
85.0 better than 68%
1.15-
54% of 63 duels better than 63%
0% of 2 situations better than 1%
Ancient18
44% better than 23%
0.65 better than 8%
73.5 better than 12%
1.09-
56% of 39 duels better than 72%
100% of 1 situations better than 99%
Cache12
42% -
0.65 -
75.1 -
0.96-
45% of 42 duels -
25% of 8 situations -
Nuke8
50% -
0.74 -
82.2 -
1.03-
57% of 44 duels -
67% of 6 situations -
Dust 26
67% -
0.80 -
96.7 -
1.26-
52% of 31 duels -
0% of 2 situations -
Inferno6
33% -
0.61 -
77.8 -
0.90-
57% of 35 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How frizzuu- plays

Across 108 matches frizzuu- averages K/R 0.69 and ADR 79.4; the rating across the 58 rated matches is 1.06. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 43% headshots. The strongest map is Anubis with a 63% win rate in 19 matches. In 27 of 58 matches the rating was 1.10 or higher (47%), in 16 it was below 0.90. In 58 matches with detailed stats: 8 4Ks and 1 ace. frizzuu- loses the most ELO on Mirage (−37 ELO, win rate 46%). Improved over the last three months: K/R +0.22, ADR +21.6, Win rate +15 pp. Got weaker: Headshots −3 pp. Last 30 days: 56 matches, win rate 54%, net ELO −67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.