frikadel1

Russia
On FACEIT since 2019 233 matches tracked 68 matches in 30 days
ELO ▲ 205
2,345
30-day peak: 2,419
Rank EU
#87,071
Russia #24,678 in Russia
Last updated:

How does frikadel1 play?

Rating 0.91 (from 215 matches) K/R 0.67 ADR 72.3 from 233 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 215 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 30%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 0.89−0.14 · Ø 1.03 better than 5%
Pistol kills per match 2.3
Knife kills 5 in 233 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 20%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 19%
MVPs per match 1.9−0.4 · Ø 2.3 better than 8%
4Ks and aces 12x 4K, 4 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 14%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Headshots +2 pp
= Stayed the same
Rating at 0.92, ADR at 73.0, Win rate at 51%
▼ Got worse
ELO −147

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.68 (at the start 0.64). Clearly below the average (0.74).

Patterns

From the last 233 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −29 ELO
22 matches · 50% win rate
In match 2 of the day −21 ELO
41 matches · 39% win rate
Between 0:00 and 6:00 −53 ELO, win rate 44%

frikadel1 loses the most ELO on Anubis: −29 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Dust 2
  2. Most kills in a match: 40 · Mirage
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 233 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 291
51% better than 49%
0.67 better than 17%
73.0 better than 12%
0.94 better than 17%
49% of 360 duels better than 37%
43% of 46 situations better than 65%
Mirage49
49% better than 37%
0.62 better than 6%
68.9 better than 5%
0.82 better than 2%
44% of 255 duels better than 13%
41% of 17 situations better than 60%
Ancient42
55% better than 60%
0.73 better than 42%
78.7 better than 35%
0.96 better than 25%
51% of 229 duels better than 45%
46% of 24 situations better than 71%
Anubis22
50% better than 40%
0.63 better than 6%
67.3 better than 2%
0.86 better than 5%
36% of 75 duels better than 1%
55% of 11 situations better than 83%
Inferno16
56% better than 55%
0.72 better than 37%
73.9 better than 14%
0.98-
45% of 60 duels better than 12%
14% of 7 situations better than 8%
Nuke9
56% -
0.54 -
63.1 -
0.74-
30% of 46 duels -
0% of 1 situations -
Cache4
50% -
0.72 -
70.7 -
0.98-
38% of 24 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How frikadel1 plays

Across 233 matches frikadel1 averages K/R 0.67 and ADR 72.3; the rating across the 215 rated matches is 0.91. Most room to improve: K/D at 0.89, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 14.8 kills per match with 53% headshots. The strongest map is Inferno with a 56% win rate in 16 matches. In 51 of 215 matches the rating was 1.10 or higher (24%), in 105 it was below 0.90. In 143 matches with detailed stats: 12 4Ks and 4 aces. Best month by rating: October 2026 at 0.99. frikadel1 loses the most ELO on Anubis (−29 ELO, win rate 50%). Things go best on Ancient (+73 ELO, win rate 55%). Match no. 1 of the day goes best: 61% win rate, +59 ELO. Improved over the last three months: K/R +0.04, Headshots +2 pp. Got weaker: ELO −147. Unchanged in recent months: Rating at 0.92, ADR at 73.0, Win rate at 51%. Last 30 days: 68 matches, win rate 51%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.