fridayyy_
How does fridayyy_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).
Compared with 911 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average15% of 1v2s won and so clearly below the average (23%).
Weapons and aim
Average50% headshots and so clearly above the average (45%).
Impact
AverageExactly 3 kills in 2.8% of rounds and so well below the average (3.9%).
Utility and deaths
Average0.13 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.69. Last 3 months: 0.67 (at the start 0.66). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.96. Last 3 months: 0.95 (at the start 0.93). Clearly below the average (1.00).
Damage per round (ADR)
Best month: October 2026 with 75.9. Last 3 months: 72.6 (at the start 71.5). Clearly below the average (79.4).
Share of headshot kills
Best month: July 2026 with 51%. Last 3 months unchanged at 50%. Clearly above the average (45%).
Matches won (win rate)
Best month: April 2026 with 57%. Last 3 months: 50% (at the start 49%). Just below the average (51%).
Best month: August 2026 with 1,668. Last 3 months: 1,314 (at the start 1,492).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 239 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
fridayyy_ loses the most ELO on Dust 2: −123 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Inferno
- Most kills in a match: 42 · Inferno
- Highest rating in a match: 2.23 · Ancient
Maps in detail
from the last 239 matchesCompared with players on the same level who have at least 15 matches on the map.
How fridayyy_ plays
Across 239 matches fridayyy_ averages K/R 0.67 and ADR 72.3; the rating across the 225 rated matches is 0.94. Biggest strength: Headshot rate at 50%, better than 78% of level 6 players. Most room to improve: Rounds with first kill at 7%, better than only 13% of level 6 players. Averages 15.1 kills per match with 50% headshots. The strongest map is Ancient with a 58% win rate in 57 matches. In 64 of 225 matches the rating was 1.10 or higher (28%), in 101 it was below 0.90. In 167 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: August 2026 at 0.96. fridayyy_ loses the most ELO on Dust 2 (−123 ELO, win rate 46%). Things go best on Ancient (+76 ELO, win rate 58%). From match no. 5 of the day on, things go best: 59% win rate, +28 ELO. Got weaker: ELO −178. Unchanged in recent months: K/R at 0.67, Rating at 0.95, ADR at 72.6, Headshots at 50%, Win rate at 50%. Last 30 days: 22 matches, win rate 55%, net ELO −24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.