free-russia

USA
298 matches tracked 113 matches in 30 days
ELO ▲ 49
2,282
30-day peak: 2,369
Rank NA ▼ 541 places
#3,222
USA #1,695 in USA
30 days · prev. #2,681 · best #2,681
Last updated:

How does free-russia play?

Rating 1.02 K/R 0.72 ADR 78.9 from 298 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 298 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (217 matches).

2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just above the average (51%).

Headshot rate 52%+1 pp · Ø 51% better than 64%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.01−0.01 · Ø 1.02 better than 40%
Pistol kills per match 3.0
Knife kills 7 in 298 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.0%−0.3 pp · Ø 13.3% better than 38%
3K rounds 4.2%+0.2 pp · Ø 4.0% better than 54%
MVPs per match 2.2−0.1 · Ø 2.3 better than 35%
4Ks and aces 42x 4K, 3 aces in 217 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 33%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 71%
Deaths per round 71%−1 pp · Ø 72% better than 54%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 79.2
▼ Got worse
Headshots −5 pp, Win rate −3 pp, ELO −157

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.73 (at the start 0.70). Right on the average (0.73).

Patterns

From the last 298 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −83 ELO
24 matches · 38% win rate
On Anubis −64 ELO
39 matches · 51% win rate
On Sundays −56 ELO, win rate 42%

free-russia loses the most ELO on Cache: −83 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.14 · Mirage

Maps in detail

from the last 298 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
51% better than 47%
0.73 better than 42%
80.4 better than 47%
1.04 right on the average
52% of 414 duels right on the average
33% of 43 situations better than 34%
Dust 273
48% better than 34%
0.74 right on the average
80.4 better than 48%
1.04 right on the average
47% of 335 duels better than 26%
52% of 62 situations better than 84%
Ancient43
53% better than 55%
0.71 better than 34%
76.8 better than 27%
0.99 better than 36%
48% of 190 duels better than 30%
39% of 23 situations better than 53%
Anubis39
51% better than 47%
0.70 better than 29%
77.8 better than 35%
0.97 better than 26%
48% of 198 duels better than 30%
27% of 26 situations better than 22%
Inferno26
46% better than 19%
0.72 better than 38%
75.9 better than 18%
1.01 better than 32%
50% of 114 duels better than 33%
25% of 12 situations better than 19%
Cache24
38% -
0.73 -
80.8 -
1.02-
53% of 103 duels -
46% of 13 situations -
Nuke12
50% -
0.69 -
78.3 -
1.00-
59% of 59 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How free-russia plays

Across 298 matches free-russia averages K/R 0.72, ADR 78.9 and a rating of 1.02. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 52% headshots. The strongest map is Ancient with a 53% win rate in 43 matches. In 111 of 298 matches the rating was 1.10 or higher (37%), in 117 it was below 0.90. In 217 matches with detailed stats: 42 4Ks and 3 aces. Best month by rating: September 2026 at 1.08. free-russia loses the most ELO on Cache (−83 ELO, win rate 38%). Things go best on Mirage (+112 ELO, win rate 51%). Match no. 1 of the day goes best: 55% win rate, +99 ELO. Got weaker: Headshots −5 pp, Win rate −3 pp, ELO −157. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 79.2. Last 30 days: 113 matches, win rate 50%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.