freak3331

Russia
131 matches tracked
Last updated:

How does freak3331 play?

Rating 0.98 K/R 0.72 ADR 84.4 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 131 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 31%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 47%−4 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 66%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 75%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 0.95−0.08 · Ø 1.03 better than 35%
Pistol kills per match 2.5
Knife kills 2 in 131 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 18%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 40%
MVPs per match 2.5+0.2 · Ø 2.3 better than 84%
4Ks and aces 10x 4K, 4 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.27).

Utility hit rate 38%+2 pp · Ø 36% better than 71%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 69%
Enemies flashed per round 0.54+0.27 · Ø 0.27 better than 95%
Deaths per round 76%+4 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +8 pp
= Stayed the same
Headshots at 47%
▼ Got worse
K/R −0.08, Rating −0.12, ADR −4.9, ELO −152

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Last 3 months: 0.70 (at the start 0.78). Slightly below the average (0.74).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −6 ELO
23 matches · 52% win rate
In match 1 of the day +22 ELO
22 matches · 32% win rate
Between 18:00 and 24:00 +19 ELO, win rate 44%
On Wednesdays +22 ELO, win rate 45%

freak3331 loses the most ELO on Anubis: −6 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.10 · Anubis

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
48% better than 44%
0.73 better than 54%
87.0 better than 85%
1.00 right on the average
46% of 299 duels better than 28%
39% of 18 situations better than 53%
Dust 230
57% better than 73%
0.76 better than 73%
87.5 better than 88%
1.04 better than 66%
52% of 159 duels better than 61%
44% of 25 situations better than 66%
Anubis23
52% better than 58%
0.77 better than 76%
86.7 better than 87%
1.07 better than 79%
51% of 94 duels better than 54%
63% of 8 situations better than 94%
Ancient18
50% right on the average
0.70 better than 39%
80.7 better than 58%
0.91 better than 22%
47% of 88 duels better than 34%
29% of 7 situations better than 28%
Nuke8
38% -
0.55 -
67.7 -
0.77-
31% of 42 duels -
0% of 2 situations -
Inferno6
33% -
0.72 -
82.7 -
0.88-
45% of 42 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How freak3331 plays

Across 131 matches freak3331 averages K/R 0.72, ADR 84.4 and a rating of 0.98. Most room to improve: Deaths per round at 76%, better than only 15% of level 7 players. Averages 15.8 kills per match with 47% headshots. The strongest map is Dust 2 with a 57% win rate in 30 matches. In 44 of 131 matches the rating was 1.10 or higher (34%), in 60 it was below 0.90. In 77 matches with detailed stats: 10 4Ks and 4 aces. freak3331 loses the most ELO on Anubis (−6 ELO, win rate 52%). Things go best on Dust 2 (+50 ELO, win rate 57%). Match no. 2 of the day goes best: 55% win rate. Improved over the last three months: Win rate +8 pp. Got weaker: K/R −0.08, Rating −0.12, ADR −4.9, ELO −152. Unchanged in recent months: Headshots at 47%. Last 30 days: 1 matches, win rate 100%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.