fraer667

Spain
60 matches tracked 22 matches in 30 days
Last updated:

How does fraer667 play?

Rating 1.14 K/R 0.84 ADR 91.2 from 60 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 60 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. More damage per round than the level 8 average. Higher headshot rate than the level 8 average.
EntryDamageHeadshots
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (10%).

Rounds with first kill 18%+8 pp · Ø 10% better than 99%
Opening duels won 57%+7 pp · Ø 50% better than 93%

Clutch

Average
Last one alive

54% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 54%+16 pp · Ø 38% better than 98%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (47%).

Headshot rate 59%+12 pp · Ø 47% better than 96%
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 1.13+0.14 · Ø 0.99 better than 88%
Pistol kills per match 4.1
Knife kills 1 in 60 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.1% of rounds and so well above the average (13.1%).

2K rounds 17.1%+4.0 pp · Ø 13.1% better than 99%
3K rounds 5.8%+1.9 pp · Ø 3.9% better than 97%
MVPs per match 3.1+0.9 · Ø 2.2 better than 98%
4Ks and aces 11x 4K, 0 aces in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 44%+8 pp · Ø 36% better than 96%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.08−0.19 · Ø 0.27 better than 5%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Patterns

From the last 60 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 35 · Mirage
  3. Highest rating in a match: 2.81 · Mirage

Maps in detail

from the last 60 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
36% better than 8%
0.77 better than 71%
86.5 better than 82%
1.03 better than 58%
47% of 161 duels better than 31%
43% of 7 situations better than 64%
Anubis16
56% better than 70%
0.85 better than 94%
89.0 better than 89%
1.18 better than 94%
53% of 96 duels better than 65%
57% of 7 situations better than 91%
Ancient11
73% -
0.97 -
104.5 -
1.29-
78% of 89 duels -
67% of 6 situations -
Inferno5
40% -
0.83 -
90.6 -
1.12-
54% of 24 duels -
33% of 3 situations -
Nuke4
75% -
0.79 -
78.2 -
1.17-
58% of 26 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How fraer667 plays

Across 60 matches fraer667 averages K/R 0.84, ADR 91.2 and a rating of 1.14. Biggest strength: Rounds with first kill at 18%, better than 99% of level 8 players. Most room to improve: Deaths per round at 75%, better than only 20% of level 8 players. Averages 18.5 kills per match with 59% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 26 of 60 matches the rating was 1.10 or higher (43%), in 19 it was below 0.90. In 60 matches with detailed stats: 11 4Ks and 0 aces. Things go best on Mirage (+28 ELO, win rate 36%). Last 30 days: 22 matches, win rate 55%, net ELO +61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.