fraNdina7

Italy
143 matches tracked
Last updated:

How does fraNdina7 play?

Rating 1.08 K/R 0.76 ADR 78.7 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 143 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 91%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.09+0.06 · Ø 1.03 better than 67%
Pistol kills per match 2.9
Knife kills 1 in 143 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 36%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 75%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 24x 4K, 2 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 41%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether fraNdina7 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 143 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −211 ELO
31 matches · 39% win rate
In match 1 of the day −187 ELO
34 matches · 41% win rate
Between 0:00 and 6:00 −181 ELO, win rate 45%
On Sundays −73 ELO, win rate 40%

fraNdina7 loses the most ELO on Mirage: −211 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Longest win streak: 5 wins in a row · Anubis
  3. Highest rating in a match: 2.35 · Anubis

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
60% better than 79%
0.81 better than 79%
82.5 better than 57%
1.17 better than 86%
53% of 258 duels better than 56%
36% of 36 situations better than 48%
Mirage31
39% better than 10%
0.69 better than 25%
73.7 better than 16%
0.95 better than 21%
46% of 100 duels better than 20%
36% of 28 situations better than 43%
Anubis18
44% better than 22%
0.82 better than 83%
82.5 better than 57%
1.15 better than 83%
61% of 75 duels better than 93%
67% of 9 situations better than 97%
Cache17
47% -
0.72 -
77.3 -
1.06-
57% of 67 duels -
18% of 11 situations -
Inferno13
69% -
0.71 -
74.5 -
0.99-
46% of 59 duels -
50% of 6 situations -
Nuke6
67% -
0.66 -
72.3 -
0.94-
31% of 26 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fraNdina7 plays

Across 143 matches fraNdina7 averages K/R 0.76, ADR 78.7 and a rating of 1.08. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 50% headshots. The strongest map is Inferno with a 69% win rate in 13 matches. In 66 of 143 matches the rating was 1.10 or higher (46%), in 45 it was below 0.90. In 140 matches with detailed stats: 24 4Ks and 2 aces. fraNdina7 loses the most ELO on Mirage (−211 ELO, win rate 39%). Things go best in match 2 of the day (−28 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, −28 ELO. Last 30 days: 4 matches, win rate 75%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.