fr4nk321

Ukraine
On FACEIT since 2021 171 matches tracked 58 matches in 30 days
Last updated:

How does fr4nk321 play?

Rating 1.01 K/R 0.71 ADR 80.6 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 171 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 62%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 83%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 54%+3 pp · Ø 51% better than 65%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.02−0.03 · Ø 1.05 better than 33%
Pistol kills per match 2.6
Zeus kills1 in 171 matches
Knife kills 2 in 171 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 13%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 26%
MVPs per match 2.1−0.3 · Ø 2.4 better than 18%
4Ks and aces 25x 4K, 7 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 39%+5 pp · Ø 34% better than 82%
Utility damage per round 4.8+0.8 · Ø 4.0 better than 75%
Enemies flashed per round 0.30−0.01 · Ø 0.31 better than 49%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04, Rating +0.06, ADR +5.4, Headshots +2 pp, Win rate +6 pp, ELO +123
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.72 (at the start 0.68). Just below the average (0.74).

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −88 ELO
51 matches · 53% win rate
In match 4 of the day −50 ELO
24 matches · 46% win rate
On Sundays −26 ELO, win rate 40%

fr4nk321 loses the most ELO on Mirage: −88 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 1.95 · Mirage
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
53% right on the average
0.72 better than 33%
83.1 better than 55%
1.02 better than 38%
53% of 242 duels better than 55%
31% of 26 situations better than 26%
Dust 235
57% better than 65%
0.74 better than 43%
81.0 better than 46%
1.08 better than 56%
50% of 131 duels better than 38%
45% of 22 situations better than 69%
Ancient24
58% better than 64%
0.68 better than 16%
78.4 better than 30%
0.96 better than 20%
51% of 78 duels better than 43%
38% of 16 situations right on the average
Anubis22
50% better than 36%
0.69 better than 21%
80.1 better than 41%
0.97 better than 21%
43% of 91 duels better than 9%
37% of 19 situations better than 46%
Inferno16
56% better than 44%
0.77 better than 46%
81.1 better than 34%
1.13 better than 56%
54% of 57 duels better than 44%
46% of 13 situations better than 66%
Cache13
46% -
0.68 -
80.6 -
0.96-
46% of 37 duels -
14% of 7 situations -
Nuke9
33% -
0.66 -
73.9 -
0.87-
53% of 43 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fr4nk321 plays

Across 171 matches fr4nk321 averages K/R 0.71, ADR 80.6 and a rating of 1.01. Biggest strength: Utility hit rate at 39%, better than 82% of level 10 · 2,750-2,999 ELO players. Averages 15.8 kills per match with 54% headshots. The strongest map is Ancient with a 58% win rate in 24 matches. In 72 of 171 matches the rating was 1.10 or higher (42%), in 65 it was below 0.90. In 142 matches with detailed stats: 25 4Ks and 7 aces. Best month by rating: September 2026 at 1.09. fr4nk321 loses the most ELO on Mirage (−88 ELO, win rate 53%). Things go best on Ancient (+76 ELO, win rate 58%). Match no. 1 of the day goes best: 61% win rate, −4 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, ADR +5.4, Headshots +2 pp, Win rate +6 pp, ELO +123. Last 30 days: 58 matches, win rate 62%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.