fr0st1k_333

Ukraine
On FACEIT since 2020 241 matches tracked 83 matches in 30 days
ELO ▲ 97
2,076
30-day peak: 2,129
Rank EU
#191,310
Ukraine #7,633 in Ukraine
Last updated:

How does fr0st1k_333 play?

Rating 1.10 K/R 0.80 ADR 83.4 from 241 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 241 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 53%+2 pp · Ø 51% better than 69%

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 13%
AWP share of kills 26%+16 pp · Ø 10% better than 94%
K/D 1.08+0.06 · Ø 1.02 better than 72%
Pistol kills per match 3.1
Knife kills 7 in 241 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.0%).

2K rounds 14.9%+1.7 pp · Ø 13.2% better than 86%
3K rounds 5.4%+1.4 pp · Ø 4.0% better than 93%
MVPs per match 2.7+0.4 · Ø 2.3 better than 89%
4Ks and aces 60x 4K, 8 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 23%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.14, Rating +0.22, ADR +11.2
= Stayed the same
Headshots at 42%
▼ Got worse
Win rate −10 pp, ELO −294

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: September 2026 with 0.87. Last 3 months: 0.83 (at the start 0.69). Clearly above the average (0.73).

Patterns

From the last 241 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −119 ELO
68 matches · 44% win rate
On Ancient −85 ELO
49 matches · 53% win rate
On Thursdays −28 ELO, win rate 46%

fr0st1k_333 loses the most ELO on Mirage: −119 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 49 · Mirage
  2. Highest rating in a match: 2.87 · Cache
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 241 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
44% better than 23%
0.82 better than 84%
84.4 better than 69%
1.11 better than 77%
53% of 371 duels better than 63%
33% of 45 situations better than 37%
Anubis57
58% better than 68%
0.82 better than 88%
85.1 better than 75%
1.13 better than 85%
54% of 334 duels better than 65%
47% of 38 situations better than 73%
Dust 252
50% better than 46%
0.79 better than 78%
82.8 better than 64%
1.10 better than 76%
50% of 266 duels better than 46%
27% of 26 situations better than 22%
Ancient49
53% right on the average
0.74 better than 53%
79.6 better than 43%
1.01 better than 45%
54% of 206 duels better than 67%
37% of 30 situations better than 49%
Inferno9
67% -
0.87 -
86.9 -
1.24-
61% of 38 duels -
38% of 8 situations -
Cache5
20% -
0.81 -
81.5 -
1.06-
46% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fr0st1k_333 plays

Across 241 matches fr0st1k_333 averages K/R 0.80, ADR 83.4 and a rating of 1.10. Biggest strength: 3K rounds at 5.4%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 42% headshots. The strongest map is Anubis with a 58% win rate in 57 matches. In 116 of 241 matches the rating was 1.10 or higher (48%), in 75 it was below 0.90. In 183 matches with detailed stats: 60 4Ks and 8 aces. Best month by rating: September 2026 at 1.21. fr0st1k_333 loses the most ELO on Mirage (−119 ELO, win rate 44%). Things go best on Anubis (+39 ELO, win rate 58%). From match no. 5 of the day on, things go best: 56% win rate, −116 ELO. Improved over the last three months: K/R +0.14, Rating +0.22, ADR +11.2. Got weaker: Win rate −10 pp, ELO −294. Unchanged in recent months: Headshots at 42%. Last 30 days: 83 matches, win rate 53%, net ELO −162.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.