foxy_8

Côte d’Ivoire
On FACEIT since 2016 61 matches tracked 40 matches in 30 days
ELO ▲ 54
2,040
30-day peak: 2,040
Rank EU
#215,976
Côte d’Ivoire #84 in Côte d’Ivoire
Last updated:

How does foxy_8 play?

Rating 1.28 K/R 0.90 ADR 91.9 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 61 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 46% good 1.10 to 1.29 15% normal 0.90 to 1.09 15% weak 0.75 to 0.89 7% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Strength
Last one alive

3.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 39%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 96%
Clutch kills per match 3.0+1.3 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.35 K/D and so well above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 23%+11 pp · Ø 12% better than 90%
K/D 1.35+0.32 · Ø 1.03 better than 98%
Pistol kills per match 3.6
Knife kills 1 in 61 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.1%).

2K rounds 16.0%+2.6 pp · Ø 13.4% better than 94%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 95%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 23x 4K, 1 ace in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 44%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 30%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether foxy_8 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 61 matches, all from the last 3 months.

Kills per round (K/R)

0.94
AugSepOct

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −7 ELO
26 matches · 27% win rate

foxy_8 loses the most ELO on Mirage: −7 ELO, 27% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Mirage
  2. Highest rating in a match: 2.02 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
27% better than 1%
0.92 better than 98%
96.1 better than 97%
1.29 better than 97%
60% of 122 duels better than 90%
24% of 25 situations better than 14%
Dust 219
58% better than 73%
0.90 better than 96%
92.8 better than 93%
1.28 better than 96%
56% of 85 duels better than 75%
33% of 21 situations better than 37%
Anubis5
60% -
0.82 -
80.7 -
1.21-
38% of 16 duels -
67% of 3 situations -
Inferno5
40% -
0.81 -
79.7 -
1.20-
67% of 12 duels -
60% of 5 situations -
Ancient4
50% -
0.90 -
88.7 -
1.33-
58% of 12 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How foxy_8 plays

Across 61 matches foxy_8 averages K/R 0.90, ADR 91.9 and a rating of 1.28. Biggest strength: Rating at 1.28, better than 98% of level 10 · 2,001-2,249 ELO players. Averages 19.4 kills per match with 47% headshots. The strongest map is Dust 2 with a 58% win rate in 19 matches. In 42 of 61 matches the rating was 1.10 or higher (69%), in 10 it was below 0.90. In 61 matches with detailed stats: 23 4Ks and 1 ace. foxy_8 loses the most ELO on Mirage (−7 ELO, win rate 27%). Last 30 days: 40 matches, win rate 43%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.