fox_vendetti

Ukraine
On FACEIT since 2014 210 matches tracked 84 matches in 30 days
ELO ▼ 174
2,288
30-day peak: 2,522
Rank EU
#103,797
Ukraine #4,182 in Ukraine
Last updated:

How does fox_vendetti play?

Rating 1.03 K/R 0.74 ADR 82.1 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 210 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so slightly above the average (50%).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.9
Knife kills 1 in 210 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 21x 4K, 3 aces in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 26%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 29%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, ADR +7.3
= Stayed the same
Rating at 1.04
▼ Got worse
Headshots −4 pp, Win rate −6 pp, ELO −278

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.75 (at the start 0.71). Just above the average (0.74).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −65 ELO
58 matches · 43% win rate
On Anubis −45 ELO
35 matches · 46% win rate
Between 18:00 and 24:00 +50 ELO, win rate 39%
On Wednesdays +119 ELO, win rate 43%

fox_vendetti loses the most ELO on Dust 2: −65 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Dust 2
  2. Highest rating in a match: 2.29 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
47% better than 31%
0.72 better than 39%
78.6 better than 37%
1.02 better than 44%
49% of 218 duels better than 35%
32% of 56 situations better than 30%
Dust 258
43% better than 21%
0.74 right on the average
82.5 better than 57%
1.02 better than 43%
50% of 316 duels better than 40%
44% of 32 situations better than 69%
Anubis35
46% better than 29%
0.72 better than 36%
84.3 better than 66%
1.00 better than 34%
55% of 157 duels better than 67%
33% of 18 situations better than 42%
Inferno23
61% better than 72%
0.79 better than 65%
85.9 better than 63%
1.12 better than 64%
52% of 93 duels better than 40%
31% of 16 situations better than 33%
Nuke17
53% better than 41%
0.76 right on the average
86.3 better than 69%
1.05 better than 48%
54% of 98 duels better than 56%
33% of 12 situations better than 33%
Cache13
62% -
0.74 -
78.6 -
1.06-
48% of 66 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fox_vendetti plays

Across 210 matches fox_vendetti averages K/R 0.74, ADR 82.1 and a rating of 1.03. Averages 16.1 kills per match with 52% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 85 of 210 matches the rating was 1.10 or higher (40%), in 76 it was below 0.90. In 123 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: September 2026 at 1.06. fox_vendetti loses the most ELO on Dust 2 (−65 ELO, win rate 43%). Things go best on Mirage (+118 ELO, win rate 47%). Match no. 2 of the day goes best: 55% win rate, −62 ELO. Improved over the last three months: K/R +0.04, ADR +7.3. Got weaker: Headshots −4 pp, Win rate −6 pp, ELO −278. Unchanged in recent months: Rating at 1.04. Last 30 days: 84 matches, win rate 45%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.