fott1-

Turkey
On FACEIT since 2020 99 matches tracked 99 matches in 30 days
ELO ▼ 35
3,121
30-day peak: 3,198
Rank EU ▼ 1,582 places
#5,018
Turkey #110 in Turkey
30 days · prev. #3,436 · best #3,101
Last updated:

How does fott1- play?

Rating 1.30 K/R 0.93 ADR 98.5 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 99 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 36% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 5% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 98%
Opening duels won 61%+9 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (42%).

Clutch 1v1 won 33%−9 pp · Ø 42% better than 19%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.32 K/D and so well above the average (1.05).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.32+0.27 · Ø 1.05 better than 95%
Pistol kills per match 3.5
Zeus kills3 in 99 matches
Knife kills 4 in 99 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.9% of rounds and so well above the average (4.2%).

2K rounds 15.7%+2.2 pp · Ø 13.5% better than 87%
3K rounds 6.9%+2.7 pp · Ø 4.2% better than 98%
MVPs per match 3.2+0.8 · Ø 2.4 better than 96%
4Ks and aces 30x 4K, 8 aces in 99 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 4.3+0.4 · Ø 3.9 better than 65%
Enemies flashed per round 0.39+0.07 · Ø 0.32 better than 71%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −26 ELO
26 matches · 62% win rate
On Dust 2 −11 ELO
34 matches · 62% win rate
On Anubis −3 ELO
29 matches · 62% win rate

fott1- loses the most ELO on Inferno: −26 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.16 · Cache
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
62% better than 75%
0.95 better than 98%
97.8 better than 96%
1.29 better than 94%
63% of 236 duels better than 92%
18% of 22 situations better than 7%
Anubis29
62% better than 73%
0.91 better than 96%
99.4 better than 98%
1.32 better than 97%
60% of 165 duels better than 86%
54% of 13 situations better than 83%
Inferno26
62% better than 48%
0.91 better than 85%
95.7 better than 83%
1.28 better than 81%
57% of 145 duels right on the average
36% of 14 situations better than 43%
Cache9
56% -
0.95 -
104.6 -
1.35-
66% of 53 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fott1- plays

Across 99 matches fott1- averages K/R 0.93, ADR 98.5 and a rating of 1.30. Biggest strength: Damage per round (ADR) at 98.5, better than 98% of level 10 · 3,000-3,499 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 19% of level 10 · 3,000-3,499 ELO players. Averages 20.3 kills per match with 51% headshots. The strongest map is Anubis with a 62% win rate in 29 matches. In 68 of 99 matches the rating was 1.10 or higher (69%), in 12 it was below 0.90. In 99 matches with detailed stats: 30 4Ks and 8 aces. fott1- loses the most ELO on Inferno (−26 ELO, win rate 62%). Last 30 days: 99 matches, win rate 61%, net ELO −32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.