fostar

Ukraine
On FACEIT since 2015 93 matches tracked 16 matches in 30 days
ELO ▲ 178
3,252
30-day peak: 3,252
Rank EU ▲ 4,675 places
#3,004
Ukraine #191 in Ukraine
30 days · prev. #7,679 · best #3,004
Last updated:

How does fostar play?

Rating 1.13 (from 52 matches) K/R 0.78 ADR 83.9 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 52 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 15% normal 0.90 to 1.09 17% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
Multi-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (19 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 11% no comparison
Opening duels won 57% no comparison

Clutch

Last one alive
Clutch 1v1 won 20% no comparison
Clutch 1v2 won 21% no comparison
Clutch kills per match 1.3 no comparison

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.05).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 9% no comparison
K/D 1.17+0.12 · Ø 1.05 better than 76%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 15.6% no comparison
3K rounds 5.0% no comparison
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 7x 4K, 1 ace in 19 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 36% no comparison
Utility damage per round 4.2 no comparison
Enemies flashed per round 0.44 no comparison
Deaths per round 67%−4 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.08, Rating +0.19, ADR +9.1, Win rate +7 pp, ELO +162
= Stayed the same
Headshots at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.84 (at the start 0.76). Clearly above the average (0.75).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −1 ELO
22 matches · 50% win rate
In match 2 of the day +60 ELO
24 matches · 58% win rate
Between 18:00 and 24:00 +24 ELO, win rate 60%

fostar loses the most ELO on Mirage: −1 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.54 · Cache
  2. Most kills in a match: 42 · Nuke
  3. Longest win streak: 13 wins in a row · Mirage

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
77% better than 98%
0.76 right on the average
83.0 better than 54%
1.01 better than 28%
54% of 70 duels better than 58%
50% of 4 situations better than 78%
Mirage22
50% better than 29%
0.72 better than 30%
76.3 better than 20%
0.92-
46% of 46 duels better than 15%
50% of 2 situations better than 82%
Ancient17
53% better than 41%
0.74 better than 40%
83.6 better than 56%
1.17-
58% of 24 duels better than 79%
33% of 3 situations better than 35%
Nuke10
70% -
0.85 -
88.8 -
1.31-
58% of 38 duels -
40% of 5 situations -
Anubis9
89% -
0.94 -
99.1 -
1.46-
78% of 18 duels -
0% of 2 situations -
Cache4
50% -
0.87 -
91.4 -
1.33-
50% of 6 duels -
0% of 3 situations -
Inferno4
75% -
0.72 -
73.0 -
1.31-
57% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How fostar plays

Across 93 matches fostar averages K/R 0.78 and ADR 83.9; the rating across the 52 rated matches is 1.13. Biggest strength: Deaths per round at just 67% (lower is better), better than 83% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 50% headshots. The strongest map is Dust 2 with a 77% win rate in 26 matches. In 26 of 52 matches the rating was 1.10 or higher (50%), in 17 it was below 0.90. In 19 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: August 2026 at 1.26. fostar loses the most ELO on Mirage (−1 ELO, win rate 50%). Things go best on Dust 2 (+30 ELO, win rate 77%). Improved over the last three months: K/R +0.08, Rating +0.19, ADR +9.1, Win rate +7 pp, ELO +162. Unchanged in recent months: Headshots at 51%. Last 30 days: 16 matches, win rate 81%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.