fortelling

Hong Kong
On FACEIT since 2021 81 matches tracked
Last updated:

How does fortelling play?

Rating 0.88 K/R 0.62 ADR 68.7 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.24 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 81 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 2% good 1.10 to 1.29 12% normal 0.90 to 1.09 33% weak 0.75 to 0.89 23% very weak below 0.75 28%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 6%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Weakness
Where do the kills come from?

0.89 K/D and so clearly below the average (1.02).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.89−0.13 · Ø 1.02 better than 8%
Pistol kills per match 2.0

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.0% of rounds and so well below the average (4.1%).

2K rounds 11.5%−1.8 pp · Ø 13.3% better than 9%
3K rounds 2.0%−2.1 pp · Ø 4.1% better than 1%
MVPs per match 1.7−0.6 · Ø 2.3 better than 3%
4Ks and aces 2x 4K, 0 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 63%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether fortelling is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 66 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: May 2026 with 0.63.

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
31 matches · 52% win rate

fortelling loses the most ELO on Mirage: −25 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 26 · Nuke
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 1.58 · Mirage

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
52% right on the average
0.63 better than 9%
71.5 better than 11%
0.90 better than 13%
45% of 94 duels better than 18%
33% of 21 situations better than 36%
Dust 217
59% better than 76%
0.63 better than 6%
65.9 better than 1%
0.88 better than 8%
35% of 43 duels better than 2%
27% of 15 situations better than 22%
Ancient12
25% -
0.57 -
62.6 -
0.74-
42% of 19 duels -
0% of 10 situations -
Anubis9
78% -
0.69 -
72.6 -
1.02-
57% of 21 duels -
40% of 5 situations -
Nuke6
50% -
0.64 -
70.4 -
0.88-
64% of 11 duels -
0% of 2 situations -
Inferno5
40% -
0.57 -
69.6 -
0.87-
20% of 5 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fortelling plays

Across 81 matches fortelling averages K/R 0.62, ADR 68.7 and a rating of 0.88. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 13.4 kills per match with 42% headshots. The strongest map is Dust 2 with a 59% win rate in 17 matches. In 12 of 81 matches the rating was 1.10 or higher (15%), in 42 it was below 0.90. In 66 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: May 2026 at 0.93. fortelling loses the most ELO on Mirage (−25 ELO, win rate 52%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.