fochej

Turkey
276 matches tracked 47 matches in 30 days
Last updated:

How does fochej play?

Rating 1.02 K/R 0.73 ADR 80.4 from 276 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 276 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 50%−2 pp · Ø 52% better than 34%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 19%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.01−0.03 · Ø 1.04 better than 34%
Pistol kills per match 2.7
Knife kills 4 in 276 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 22%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 42%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 31x 4K, 6 aces in 187 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 75%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +314
= Stayed the same
K/R at 0.72, Rating at 1.01, ADR at 79.5, Headshots at 45%
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.72 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 276 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −105 ELO
30 matches · 37% win rate
On Dust 2 −93 ELO
61 matches · 61% win rate
Between 0:00 and 6:00 +21 ELO, win rate 42%
On Saturdays −58 ELO, win rate 48%

fochej loses the most ELO in match 4 of the day: −105 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Inferno
  2. Highest rating in a match: 2.26 · Anubis
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 276 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage81
48% better than 31%
0.75 right on the average
81.1 better than 49%
1.03 better than 45%
54% of 353 duels better than 63%
44% of 36 situations better than 67%
Dust 261
61% better than 79%
0.71 better than 32%
79.5 better than 40%
1.00 better than 33%
48% of 234 duels better than 29%
54% of 37 situations better than 88%
Inferno52
62% better than 66%
0.75 better than 44%
79.7 better than 29%
1.04 better than 33%
53% of 220 duels better than 37%
38% of 37 situations better than 48%
Cache38
68% -
0.74 -
83.9 -
1.04-
52% of 149 duels -
37% of 19 situations -
Nuke24
50% better than 36%
0.71 better than 26%
80.1 better than 39%
0.97 better than 22%
44% of 101 duels better than 12%
13% of 8 situations better than 4%
Anubis13
46% -
0.66 -
74.2 -
0.95-
44% of 39 duels -
67% of 3 situations -
Ancient7
43% -
0.74 -
82.3 -
0.96-
46% of 28 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fochej plays

Across 276 matches fochej averages K/R 0.73, ADR 80.4 and a rating of 1.02. Most room to improve: Headshot rate at 45%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 16.3 kills per match with 45% headshots. The strongest map is Cache with a 68% win rate in 38 matches. In 103 of 276 matches the rating was 1.10 or higher (37%), in 105 it was below 0.90. In 187 matches with detailed stats: 31 4Ks and 6 aces. Best month by rating: July 2026 at 1.04. fochej loses the most ELO in match 4 of the day (−105 ELO, win rate 37%). Things go best on Inferno (+95 ELO, win rate 62%). Match no. 3 of the day goes best: 64% win rate, −30 ELO. Improved over the last three months: ELO +314. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 79.5, Headshots at 45%. Last 30 days: 47 matches, win rate 55%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.