float-up410

Russia
On FACEIT since 2021 286 matches tracked 222 matches in 30 days
ELO ▼ 62
3,416
30-day peak: 3,478
Rank EU ▲ 1,015 places
#1,566
Russia #437 in Russia
30 days · prev. #2,581 · best #1,415
Last updated:

How does float-up410 play?

Rating 1.06 K/R 0.77 ADR 81.7 from 286 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 286 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 19%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 37%−5 pp · Ø 42% better than 37%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 10%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (53%).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 8%−4 pp · Ø 12% better than 47%
K/D 1.07+0.02 · Ø 1.05 better than 45%
Pistol kills per match 3.0
Zeus kills5 in 286 matches
Knife kills 10 in 286 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 48%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 52x 4K, 7 aces in 286 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 9%
Utility damage per round 2.5−1.4 · Ø 3.9 better than 11%
Enemies flashed per round 0.25−0.07 · Ø 0.32 better than 28%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether float-up410 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 286 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOct

Patterns

From the last 286 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −46 ELO
29 matches · 52% win rate
Between 12:00 and 18:00 −170 ELO, win rate 45%
On Fridays −96 ELO, win rate 38%

float-up410 loses the most ELO on Anubis: −46 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.31 · Mirage

Maps in detail

from the last 286 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage119
55% right on the average
0.78 better than 59%
82.9 better than 52%
1.06 better than 47%
50% of 510 duels better than 34%
37% of 59 situations better than 43%
Dust 260
52% better than 38%
0.74 better than 41%
79.1 better than 35%
1.02 better than 31%
47% of 268 duels better than 21%
37% of 27 situations better than 42%
Ancient44
52% better than 36%
0.74 better than 40%
77.1 better than 23%
1.03 better than 39%
58% of 149 duels better than 79%
41% of 22 situations better than 57%
Anubis29
52% better than 38%
0.83 better than 82%
87.3 better than 77%
1.16 better than 79%
52% of 130 duels better than 46%
17% of 12 situations better than 7%
Nuke18
56% better than 43%
0.80 better than 65%
82.2 better than 48%
1.11 better than 59%
47% of 90 duels better than 17%
71% of 7 situations better than 97%
Cache13
38% -
0.79 -
84.5 -
1.06-
48% of 63 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How float-up410 plays

Across 286 matches float-up410 averages K/R 0.77, ADR 81.7 and a rating of 1.06. Most room to improve: Utility hit rate at 27%, better than only 9% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 57% headshots. The strongest map is Nuke with a 56% win rate in 18 matches. In 124 of 286 matches the rating was 1.10 or higher (43%), in 92 it was below 0.90. In 286 matches with detailed stats: 52 4Ks and 7 aces. float-up410 loses the most ELO on Anubis (−46 ELO, win rate 52%). Things go best on Ancient (+161 ELO, win rate 52%). Match no. 3 of the day goes best: 60% win rate, +144 ELO. Last 30 days: 222 matches, win rate 50%, net ELO +250.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.