flawezzzz

Russia
143 matches tracked 23 matches in 30 days
Last updated:

How does flawezzzz play?

Rating 1.01 (from 123 matches) K/R 0.74 ADR 80.1 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 123 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

Level 8

Compared with 1,214 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+3 pp · Ø 50% better than 75%

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 10%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (47%).

Headshot rate 64%+17 pp · Ø 47% better than 99%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.97−0.03 · Ø 1.00 better than 38%
Pistol kills per match 3.1
Knife kills 8 in 143 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.9%).

2K rounds 12.3%−0.7 pp · Ø 13.0% better than 26%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 82%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 23x 4K, 2 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.38+0.11 · Ø 0.27 better than 76%
Deaths per round 76%+4 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +3 pp, Win rate +7 pp
= Stayed the same
K/R at 0.74, Rating at 1.02, ADR at 80.3
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: September 2026 with 0.87. Last 3 months: 0.74 (at the start 0.73). Just above the average (0.72).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −23 ELO
21 matches · 62% win rate
In match 2 of the day −22 ELO
27 matches · 33% win rate
On Thursdays −51 ELO, win rate 35%

flawezzzz loses the most ELO on Anubis: −23 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Highest rating in a match: 2.17 · Mirage
  3. Most kills in a match: 34 · Inferno

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 241
49% better than 44%
0.76 better than 65%
83.2 better than 67%
1.05 better than 63%
55% of 143 duels better than 76%
32% of 28 situations better than 35%
Mirage39
62% better than 87%
0.76 better than 66%
80.0 better than 52%
1.08 better than 72%
56% of 145 duels better than 82%
43% of 23 situations better than 66%
Anubis21
62% better than 85%
0.74 better than 61%
80.3 better than 55%
1.01 better than 53%
51% of 83 duels right on the average
36% of 11 situations better than 44%
Ancient15
47% better than 32%
0.73 right on the average
80.1 right on the average
0.98-
50% of 34 duels better than 44%
14% of 7 situations better than 5%
Nuke12
25% -
0.61 -
69.7 -
0.77-
43% of 54 duels -
40% of 5 situations -
Inferno7
14% -
0.67 -
76.3 -
0.88-
43% of 35 duels -
0% of 3 situations -
Cache6
50% -
0.78 -
81.6 -
1.12-
64% of 25 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How flawezzzz plays

Across 143 matches flawezzzz averages K/R 0.74 and ADR 80.1; the rating across the 123 rated matches is 1.01. Biggest strength: Headshot rate at 64%, better than 99% of level 8 players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 8 players. Averages 16.8 kills per match with 64% headshots. The strongest map is Mirage with a 62% win rate in 39 matches. In 45 of 123 matches the rating was 1.10 or higher (37%), in 48 it was below 0.90. In 103 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: September 2026 at 1.21. flawezzzz loses the most ELO on Anubis (−23 ELO, win rate 62%). Things go best on Mirage (+55 ELO, win rate 62%). Match no. 1 of the day goes best: 69% win rate, +47 ELO. Improved over the last three months: Headshots +3 pp, Win rate +7 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.02, ADR at 80.3. Last 30 days: 23 matches, win rate 74%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.