flasi

Hungary
On FACEIT since 2015 113 matches tracked 19 matches in 30 days
ELO ▲ 40
3,224
30-day peak: 3,224
Rank EU ▼ 372 places
#3,374
Hungary #22 in Hungary
30 days · prev. #3,002 · best #3,002
Last updated:

How does flasi play?

Rating 1.09 (from 82 matches) K/R 0.74 ADR 78.0 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 82 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 16% weak 0.75 to 0.89 22% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 59%+7 pp · Ø 52% better than 89%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−6 pp · Ø 42% better than 32%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 8%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (53%).

Headshot rate 41%−12 pp · Ø 53% better than 4%
AWP share of kills 33%+21 pp · Ø 12% better than 95%
K/D 1.16+0.11 · Ø 1.05 better than 74%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).

2K rounds 13.9%+0.4 pp · Ø 13.5% better than 51%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 21%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 8x 4K, 0 aces in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 32%
Enemies flashed per round 0.55+0.23 · Ø 0.32 better than 95%
Deaths per round 64%−7 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +66
= Stayed the same
K/R at 0.73, Headshots at 41%, Win rate at 59%
▼ Got worse
Rating −0.06, ADR −4.4

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: September 2026 with 0.86. Last 3 months: 0.73 (at the start 0.76). Just below the average (0.75).

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −39 ELO
45 matches · 51% win rate
On Thursdays −9 ELO, win rate 52%

flasi loses the most ELO on Mirage: −39 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.68 · Dust 2
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
51% better than 33%
0.75 better than 44%
78.8 better than 32%
1.06 better than 47%
61% of 109 duels better than 90%
10% of 10 situations better than 1%
Anubis17
71% better than 92%
0.76 better than 53%
79.2 better than 36%
1.15-
70% of 43 duels better than 99%
14% of 7 situations better than 5%
Dust 217
71% better than 95%
0.86 better than 87%
85.9 better than 68%
1.25-
72% of 67 duels better than 99%
57% of 7 situations better than 90%
Inferno14
57% -
0.65 -
70.1 -
0.97-
63% of 32 duels -
80% of 5 situations -
Ancient10
60% -
0.69 -
72.0 -
0.99-
42% of 19 duels -
33% of 6 situations -
Cache4
100% -
0.72 -
82.6 -
1.14-
55% of 22 duels -
-
Nuke3
33% -
0.57 -
65.4 -
0.91-
17% of 6 duels -
50% of 2 situations -
Overpass3
0% -
0.74 -
79.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How flasi plays

Across 113 matches flasi averages K/R 0.74 and ADR 78.0; the rating across the 82 rated matches is 1.09. Biggest strength: Deaths per round at just 64% (lower is better), better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 16.0 kills per match with 41% headshots. The strongest map is Dust 2 with a 71% win rate in 17 matches. In 38 of 82 matches the rating was 1.10 or higher (46%), in 31 it was below 0.90. In 56 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 1.32. flasi loses the most ELO on Mirage (−39 ELO, win rate 51%). Things go best in match 2 of the day (+30 ELO, win rate 70%). Match no. 2 of the day goes best: 70% win rate, +30 ELO. Improved over the last three months: ELO +66. Got weaker: Rating −0.06, ADR −4.4. Unchanged in recent months: K/R at 0.73, Headshots at 41%, Win rate at 59%. Last 30 days: 19 matches, win rate 53%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.