flakoMF

Switzerland
On FACEIT since 2016 45 matches tracked 24 matches in 30 days
ELO ▲ 20
2,094
30-day peak: 2,094
Rank EU
#184,942
Switzerland #1,467 in Switzerland
Last updated:

How does flakoMF play?

Rating 0.91 K/R 0.62 ADR 66.0 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 11% normal 0.90 to 1.09 33% weak 0.75 to 0.89 16% very weak below 0.75 31%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.92−0.10 · Ø 1.02 better than 14%
Pistol kills per match 2.3

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.0% of rounds and so well below the average (4.1%).

2K rounds 11.1%−2.2 pp · Ø 13.3% better than 6%
3K rounds 2.0%−2.1 pp · Ø 4.1% better than 1%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 5x 4K, 0 aces in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

0.66 enemies flashed per round and so well above the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.66+0.38 · Ø 0.28 better than 99%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether flakoMF is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 38 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.58
JanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.61.

Patterns

Soon this shows where flakoMF loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 15 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Highest rating in a match: 1.72 · Ancient
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 215
47% better than 33%
0.55 better than 1%
62.7 better than 1%
0.80 better than 1%
45% of 47 duels better than 18%
14% of 7 situations better than 4%
Ancient8
50% -
0.75 -
81.4 -
1.11-
54% of 26 duels -
50% of 2 situations -
Mirage8
63% -
0.63 -
68.7 -
0.91-
38% of 37 duels -
20% of 5 situations -
Anubis6
50% -
0.61 -
62.5 -
0.87-
52% of 23 duels -
33% of 3 situations -
Cache6
83% -
0.61 -
60.1 -
0.95-
50% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How flakoMF plays

Across 45 matches flakoMF averages K/R 0.62, ADR 66.0 and a rating of 0.91. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 66.0, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 13.1 kills per match with 48% headshots. In 9 of 45 matches the rating was 1.10 or higher (20%), in 21 it was below 0.90. In 35 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: August 2026 at 0.89. Last 30 days: 24 matches, win rate 54%, net ELO +98.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.