flaj

LT
271 matches tracked 101 matches in 30 days
Last updated:

How does flaj play?

Rating 0.98 K/R 0.72 ADR 76.0 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 271 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 28%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (203 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

18% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 18%−21 pp · Ø 39% better than 1%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (50%).

Headshot rate 40%−10 pp · Ø 50% better than 7%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 0.97−0.05 · Ø 1.02 better than 30%
Pistol kills per match 2.4
Knife kills 1 in 271 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.3%).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 30%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 37x 4K, 3 aces in 203 matches

Utility and deaths

Average
Nades, flashes and deaths

0.60 enemies flashed per round and so well above the average (0.29).

Utility hit rate 29%−7 pp · Ø 36% better than 13%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 16%
Enemies flashed per round 0.60+0.31 · Ø 0.29 better than 97%
Deaths per round 74%+2 pp · Ø 72% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +6 pp, Win rate +5 pp, ELO +524
= Stayed the same
K/R at 0.72, Rating at 0.99, ADR at 75.7
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.73).

Patterns

From the last 271 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −26 ELO
48 matches · 48% win rate
In match 4 of the day +36 ELO
27 matches · 33% win rate
Between 0:00 and 6:00 −49 ELO, win rate 48%
On Thursdays +112 ELO, win rate 49%

flaj loses the most ELO in match 1 of the day: −26 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Inferno
  2. Highest rating in a match: 2.68 · Anubis
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 271 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 276
59% better than 76%
0.68 better than 24%
72.6 better than 14%
0.94 better than 20%
50% of 327 duels better than 44%
18% of 33 situations better than 8%
Mirage72
47% better than 33%
0.72 better than 42%
75.5 better than 25%
0.99 better than 38%
46% of 392 duels better than 24%
22% of 37 situations better than 12%
Anubis59
49% better than 36%
0.76 better than 62%
80.5 better than 54%
1.02 right on the average
53% of 346 duels better than 63%
5% of 22 situations better than 3%
Inferno37
57% better than 64%
0.72 better than 41%
75.8 better than 23%
0.98 better than 29%
56% of 199 duels better than 70%
27% of 15 situations better than 31%
Cache23
65% -
0.72 -
76.2 -
1.02-
47% of 92 duels -
50% of 12 situations -
Ancient3
67% -
0.64 -
69.7 -
0.82-
63% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How flaj plays

Across 271 matches flaj averages K/R 0.72, ADR 76.0 and a rating of 0.98. Most room to improve: Clutch 1v1 won at 18%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 40% headshots. The strongest map is Cache with a 65% win rate in 23 matches. In 93 of 271 matches the rating was 1.10 or higher (34%), in 110 it was below 0.90. In 203 matches with detailed stats: 37 4Ks and 3 aces. Best month by rating: August 2026 at 1.04. flaj loses the most ELO in match 1 of the day (−26 ELO, win rate 48%). Things go best from match 5 of the day (+252 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +252 ELO. Improved over the last three months: Headshots +6 pp, Win rate +5 pp, ELO +524. Unchanged in recent months: K/R at 0.72, Rating at 0.99, ADR at 75.7. Last 30 days: 101 matches, win rate 53%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.