fl5dd

Norway
93 matches tracked 42 matches in 30 days
ELO ▲ 267
2,004
30-day peak: 2,004
Rank EU
#242,713
Norway #2,534 in Norway
Last updated:

How does fl5dd play?

Rating 1.26 (from 43 matches) K/R 0.86 ADR 91.6 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 43 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 28% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 5%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. More damage per round than the level 9 average.
Multi-killsEntryDamage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (20%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 54%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 69%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so clearly above the average (1.00).

Headshot rate 51%+3 pp · Ø 48% better than 67%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.11+0.11 · Ø 1.00 better than 84%
Pistol kills per match 4.0

Impact

Strength
Damage and big rounds

Exactly 2 kills in 18.8% of rounds and so well above the average (13.1%).

2K rounds 18.8%+5.7 pp · Ø 13.1% better than 99%
3K rounds 6.1%+2.2 pp · Ø 3.9% better than 98%
MVPs per match 2.6+0.4 · Ø 2.2 better than 85%
4Ks and aces 19x 4K, 0 aces in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.28).

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.53+0.25 · Ø 0.28 better than 94%
Deaths per round 77%+5 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.10, ADR +8.7, Headshots +5 pp, Win rate +21 pp, ELO +257
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

0.96
DecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.96. Last 3 months: 0.92 (at the start 0.82). Well above the average (0.72).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −130 ELO
20 matches · 20% win rate
On Mirage −94 ELO
38 matches · 45% win rate
Between 0:00 and 6:00 −203 ELO, win rate 24%

fl5dd loses the most ELO on Dust 2: −130 ELO, 20% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Anubis
  2. Most kills in a match: 35 · Dust 2
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
45% better than 30%
0.91 better than 96%
96.9 better than 96%
1.30 better than 97%
47% of 90 duels better than 29%
50% of 10 situations better than 80%
Dust 220
20% better than 1%
0.81 better than 84%
85.3 better than 76%
1.16-
55% of 42 duels better than 74%
50% of 6 situations better than 81%
Anubis12
75% -
0.85 -
90.7 -
1.30-
52% of 44 duels -
0% of 3 situations -
Ancient11
36% -
0.83 -
93.4 -
1.42-
75% of 20 duels -
0% of 1 situations -
Nuke5
40% -
0.84 -
83.4 -
1.01-
33% of 9 duels -
0% of 1 situations -
Cache3
67% -
0.97 -
102.0 -
1.10-
36% of 11 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fl5dd plays

Across 93 matches fl5dd averages K/R 0.86 and ADR 91.6; the rating across the 43 rated matches is 1.26. Biggest strength: Rating at 1.26, better than 98% of level 9 players. Most room to improve: Deaths per round at 77%, better than only 7% of level 9 players. Averages 18.9 kills per match with 51% headshots. The strongest map is Anubis with a 75% win rate in 12 matches. In 28 of 43 matches the rating was 1.10 or higher (65%), in 7 it was below 0.90. In 43 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: October 2026 at 1.33. fl5dd loses the most ELO on Dust 2 (−130 ELO, win rate 20%). Things go best in match 1 of the day (−73 ELO, win rate 48%). Match no. 1 of the day goes best: 48% win rate, −73 ELO. Improved over the last three months: K/R +0.10, ADR +8.7, Headshots +5 pp, Win rate +21 pp, ELO +257. Last 30 days: 42 matches, win rate 50%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.