fixenas

Lithuania
On FACEIT since 2017 224 matches tracked 64 matches in 30 days
ELO ▲ 251
3,113
30-day peak: 3,209
Rank EU ▲ 1,820 places
#4,992
Lithuania #41 in Lithuania
30 days · prev. #6,812 · best #3,102
Last updated:

How does fixenas play?

Rating 1.15 K/R 0.83 ADR 88.6 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 224 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 49%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 15%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 19%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so slightly above the average (1.07).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 27%+15 pp · Ø 12% better than 90%
K/D 1.15+0.08 · Ø 1.07 better than 70%
Pistol kills per match 2.9
Knife kills 2 in 224 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 15.2%+1.6 pp · Ø 13.6% better than 79%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 83%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 36x 4K, 4 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.32).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.7−0.1 · Ø 3.8 better than 46%
Enemies flashed per round 0.16−0.16 · Ø 0.32 better than 7%
Deaths per round 72%+2 pp · Ø 70% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +9 pp, ELO +584
= Stayed the same
K/R at 0.84, Rating at 1.16, ADR at 89.6, Headshots at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86. Last 3 months: 0.84 (at the start 0.82). Clearly above the average (0.75).

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −45 ELO
28 matches · 61% win rate
On Mirage −23 ELO
20 matches · 45% win rate
Between 12:00 and 18:00 −97 ELO, win rate 50%
On Sundays +87 ELO, win rate 53%

fixenas loses the most ELO on Inferno: −45 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Highest rating in a match: 3.19 · Anubis
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
52% better than 38%
0.85 better than 84%
91.1 better than 85%
1.17 better than 77%
60% of 329 duels better than 85%
32% of 28 situations better than 29%
Anubis48
60% better than 66%
0.80 better than 71%
85.2 better than 67%
1.12 better than 67%
53% of 285 duels right on the average
42% of 31 situations better than 58%
Ancient46
72% better than 94%
0.83 better than 80%
88.8 better than 80%
1.14 better than 75%
54% of 235 duels better than 58%
33% of 27 situations better than 37%
Inferno28
61% better than 47%
0.88 better than 78%
91.8 better than 73%
1.20 better than 66%
58% of 170 duels better than 56%
31% of 13 situations better than 28%
Mirage20
45% better than 13%
0.88 better than 91%
93.9 better than 92%
1.21 better than 87%
52% of 142 duels better than 46%
20% of 15 situations better than 7%
Cache15
73% better than 89%
0.75 better than 32%
79.0 better than 22%
1.06 better than 32%
52% of 85 duels better than 33%
43% of 7 situations better than 60%
Nuke12
33% -
0.79 -
87.7 -
1.09-
58% of 62 duels -
42% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fixenas plays

Across 224 matches fixenas averages K/R 0.83, ADR 88.6 and a rating of 1.15. Biggest strength: Rounds with first kill at 15%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 18.4 kills per match with 50% headshots. The strongest map is Cache with a 73% win rate in 15 matches. In 116 of 224 matches the rating was 1.10 or higher (52%), in 65 it was below 0.90. In 159 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: October 2026 at 1.18. fixenas loses the most ELO on Inferno (−45 ELO, win rate 61%). Things go best on Anubis (+118 ELO, win rate 60%). Match no. 2 of the day goes best: 69% win rate, +30 ELO. Improved over the last three months: Win rate +9 pp, ELO +584. Unchanged in recent months: K/R at 0.84, Rating at 1.16, ADR at 89.6, Headshots at 50%. Last 30 days: 64 matches, win rate 64%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.