filous

Czech Republic
On FACEIT since 2015 221 matches tracked 85 matches in 30 days
ELO ▼ 294
2,071
30-day peak: 2,424
Rank EU
#200,001
Czech Republic #1,511 in Czech Republic
Last updated:

How does filous play?

Rating 1.03 (from 176 matches) K/R 0.73 ADR 79.3 from 221 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 176 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

2,001-2,249 ELO

Compared with 1,895 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 47%−4 pp · Ø 51% better than 17%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 8%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.03+0.01 · Ø 1.02 better than 51%
Pistol kills per match 2.2
Knife kills 5 in 221 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 26x 4K, 1 ace in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 21%
Utility damage per round 3.6−0.8 · Ø 4.4 better than 35%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +224
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 78.9, Headshots at 40%
▼ Got worse
Win rate −5 pp

Sep to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.72
AprMayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 221 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −90 ELO
56 matches · 41% win rate
On Wednesdays −60 ELO, win rate 27%

filous loses the most ELO on Anubis: −90 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Ancient
  2. Highest rating in a match: 2.19 · Nuke
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 221 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
57% better than 72%
0.71 better than 36%
77.2 better than 31%
1.02 better than 47%
45% of 164 duels better than 18%
47% of 30 situations better than 76%
Anubis56
41% better than 19%
0.73 better than 47%
78.6 better than 38%
1.01 better than 46%
52% of 190 duels right on the average
29% of 24 situations better than 31%
Ancient49
49% better than 43%
0.77 better than 66%
83.5 better than 64%
1.06 better than 64%
51% of 185 duels right on the average
36% of 25 situations better than 46%
Nuke26
46% better than 19%
0.74 better than 34%
83.1 better than 48%
1.04 better than 42%
54% of 109 duels right on the average
13% of 8 situations better than 4%
Cache15
60% -
0.64 -
67.8 -
0.93-
46% of 68 duels -
60% of 10 situations -
Overpass4
75% -
0.80 -
86.2 -
1.42-
67% of 3 duels -
-
Mirage3
33% -
0.77 -
85.7 -
1.08-
33% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How filous plays

Across 221 matches filous averages K/R 0.73 and ADR 79.3; the rating across the 176 rated matches is 1.03. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 40% headshots. The strongest map is Cache with a 60% win rate in 15 matches. In 73 of 176 matches the rating was 1.10 or higher (41%), in 70 it was below 0.90. In 121 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: June 2026 at 1.05. filous loses the most ELO on Anubis (−90 ELO, win rate 41%). Things go best on Dust 2 (+150 ELO, win rate 57%). Improved over the last three months: ELO +224. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 78.9, Headshots at 40%. Last 30 days: 85 matches, win rate 46%, net ELO +149.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.