ffBRZm5t0Q

Russia
On FACEIT since 2023 262 matches tracked 96 matches in 30 days
ELO ▲ 9
3,143
30-day peak: 3,469
Rank EU ▲ 1,292 places
#4,279 #1,222 in RU
30 days · before #5,571 · best #4,229
Last updated:

How does ffBRZm5t0Q play?

Rating 1.09 (from 197 matches) K/R 0.77 ADR 85.1 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72% on level 10
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 197 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 18%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average. Higher headshot rate than the level 10 average.
Multi-killsEntryHeadshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (197 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 75%
Opening duels won 54%+3 pp better than 72%

Clutch

Average
Last one alive
Clutch 1v1 won 30%−10 pp better than 12%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.4−0.2 better than 28%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 60%+9 pp better than 93%
AWP share of kills 4%−7 pp better than 25%
K/D 1.10+0.06 better than 71%
Pistol kills per match 3.0
Knife kills 9 in 262 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.8%+0.4 pp better than 56%
Rounds with 3K 4.5%+0.4 pp better than 66%
MVPs per match 2.7+0.3 better than 84%
4Ks and aces 54x 4K, 6 aces in 197 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 83%
Utility damage per round 5.7+1.6 better than 84%
Enemies flashed per round 0.32+0.02 better than 58%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 84.3, Headshots at 60%
▼ Got worse
K/R −0.04, Win rate −5 pp, ELO −733

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.77 (at the start 0.81).

Patterns

From the last 262 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day −183 ELO
38 matches · 45% wins
On Ancient −55 ELO
49 matches · 53% wins
Between 6:00 and 12:00 +1 ELO, win rate 44%
On Saturdays −145 ELO, win rate 39%

ffBRZm5t0Q loses the most ELO in match 3 of the day: −183 ELO, 45% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.80 · Mirage
  2. Longest win streak: 11 wins in a row · Ancient
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage122
53% better than 54%
0.78 better than 67%
87.0 better than 78%
1.09 better than 68%
53% of 619 duels better than 59%
31% of 65 situations better than 28%
Ancient49
53% level
0.80 better than 76%
84.8 better than 66%
1.08 better than 69%
56% of 250 duels better than 75%
26% of 34 situations better than 21%
Anubis35
46% better than 26%
0.77 better than 63%
85.8 better than 75%
1.10 better than 70%
54% of 161 duels better than 61%
28% of 18 situations better than 23%
Dust 225
52% level
0.73 better than 44%
78.9 better than 38%
1.18 better than 88%
49% of 85 duels better than 36%
38% of 13 situations level
Nuke13
38% -
0.65 -
74.8 -
0.94-
40% of 57 duels -
57% of 7 situations -
Cache12
33% -
0.75 -
83.3 -
1.08-
60% of 43 duels -
30% of 10 situations -
Inferno6
67% -
0.87 -
95.4 -
1.08-
63% of 32 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ffBRZm5t0Q plays

Across 262 matches ffBRZm5t0Q averages K/R 0.77 and ADR 85.1; the rating across the 197 rated matches is 1.09. Biggest strength: Headshot rate at 60%. That is better than 93% of players on level 10. Most room to improve: Clutch 1v1 won at 30%. That is better than only 12% of players on level 10. On average 17.2 kills per match, 60% of them headshots. The strongest map is Mirage with a 53% win rate in 122 matches. In 83 of 197 matches the rating was 1.10 or higher (42%), in 75 it was below 0.90. In 197 matches with detailed stats: 54 4Ks and 6 aces. Best month by rating: September 2026 at 1.14. ffBRZm5t0Q loses the most ELO in match 3 of the day (−183 ELO, win rate 45%). Things go best on Anubis (+66 ELO, win rate 46%). Got weaker: K/R −0.04, Win rate −5 pp, ELO −733. Unchanged in recent months: ADR at 84.3, Headshots at 60%. Last 30 days: 96 matches, win rate 50%, ELO balance −46.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.