fer-_o
Name history of fer-_o
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (283 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
Strength55% of opening duels won and so clearly above the average (51%).
Clutch
Average42% of 1v1s won and so slightly above the average (39%).
Weapons and aim
Average54% headshots and so clearly above the average (50%).
Impact
StrengthExactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).
Utility and deaths
Weakness27% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.69). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.16. Last 3 months: 1.10 (at the start 0.95). Clearly above the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 86.1. Last 3 months: 83.0 (at the start 76.1). Slightly above the average (80.2).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 54% (at the start 56%). Clearly above the average (50%).
Matches won (win rate)
Best month: October 2026 with 59%. Last 3 months unchanged at 53%. Clearly above the average (49%).
Best month: October 2026 with 2,411. Last 3 months: 2,189 (at the start 1,893).
Rounds with first kill
Best month: October 2026 with 15%.
1v1 clutches won
Best month: October 2026 with 60%.
Patterns
From the last 363 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
fer-_o loses the most ELO on Dust 2: −63 ELO, 55% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.36 · Mirage
- Most kills in a match: 38 · Mirage
- Longest win streak: 9 wins in a row · Cache
Maps in detail
from the last 363 matchesCompared with players on the same level who have at least 15 matches on the map.
How fer-_o plays
Across 363 matches fer-_o averages K/R 0.77, ADR 81.9 and a rating of 1.07. Biggest strength: 3K rounds at 4.9%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 54% headshots. The strongest map is Anubis with a 59% win rate in 37 matches. In 173 of 363 matches the rating was 1.10 or higher (48%), in 115 it was below 0.90. In 283 matches with detailed stats: 55 4Ks and 4 aces. Best month by rating: October 2026 at 1.16. fer-_o loses the most ELO on Dust 2 (−63 ELO, win rate 55%). Things go best on Anubis (+24 ELO, win rate 59%). Improved over the last three months: K/R +0.10, Rating +0.15, ADR +6.9, ELO +296. Got weaker: Headshots −2 pp. Unchanged in recent months: Win rate at 53%. Last 30 days: 75 matches, win rate 56%, net ELO +55.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.