fearofg0d

Russia
On FACEIT since 2024 299 matches tracked 126 matches in 30 days
ELO ▼ 126
3,107
30-day peak: 3,233
Rank EU ▼ 37 places
#5,301
Russia #1,495 in Russia
30 days · prev. #5,264 · best #3,508
Last updated:

How does fearofg0d play?

Rating 0.84 K/R 0.59 ADR 67.6 from 299 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.84
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 39%
Rating distribution from 299 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 7% good 1.10 to 1.29 9% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 38%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 47%−5 pp · Ø 52% better than 11%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 42%0 pp · Ø 42% right on the average
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

0.80 K/D and so well below the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 18%+6 pp · Ø 12% better than 78%
K/D 0.80−0.25 · Ø 1.05 better than 1%
Pistol kills per match 2.9
Knife kills 6 in 299 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.4% of rounds and so well below the average (4.2%).

2K rounds 10.9%−2.6 pp · Ø 13.5% better than 2%
3K rounds 2.4%−1.8 pp · Ø 4.2% better than 1%
MVPs per match 1.8−0.6 · Ø 2.4 better than 2%
4Ks and aces 37x 4K, 2 aces in 299 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 23%
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 34%
Deaths per round 74%+3 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether fearofg0d is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 299 matches, all from the last 3 months.

Kills per round (K/R)

0.52
SepOct

Patterns

From the last 299 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −120 ELO
110 matches · 55% win rate
In match 4 of the day −4 ELO
23 matches · 35% win rate
Between 6:00 and 12:00 +84 ELO, win rate 48%
On Thursdays +121 ELO, win rate 46%

fearofg0d loses the most ELO on Mirage: −120 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.84 · Anubis
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 299 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage110
55% right on the average
0.57 better than 1%
65.7 better than 1%
0.82 better than 1%
45% of 507 duels better than 11%
34% of 56 situations better than 35%
Anubis52
44% better than 16%
0.63 better than 5%
71.5 better than 6%
0.87 better than 3%
51% of 290 duels better than 40%
38% of 29 situations right on the average
Ancient51
61% better than 70%
0.67 better than 11%
74.8 better than 14%
0.93 better than 10%
52% of 239 duels better than 46%
63% of 30 situations better than 94%
Dust 248
42% better than 12%
0.54 better than 1%
62.9 better than 1%
0.76 better than 1%
45% of 247 duels better than 14%
41% of 17 situations better than 55%
Nuke20
55% better than 40%
0.53 better than 1%
58.6 better than 1%
0.77 better than 1%
37% of 115 duels better than 1%
43% of 7 situations better than 57%
Cache10
90% -
0.65 -
72.2 -
0.93-
55% of 56 duels -
0% of 1 situations -
Inferno8
38% -
0.59 -
66.4 -
0.81-
34% of 32 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fearofg0d plays

Across 299 matches fearofg0d averages K/R 0.59, ADR 67.6 and a rating of 0.84. Most room to improve: Rating at 0.84, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 13.0 kills per match with 53% headshots. The strongest map is Cache with a 90% win rate in 10 matches. In 48 of 299 matches the rating was 1.10 or higher (16%), in 181 it was below 0.90. In 299 matches with detailed stats: 37 4Ks and 2 aces. fearofg0d loses the most ELO on Mirage (−120 ELO, win rate 55%). Things go best in match 3 of the day (+180 ELO, win rate 69%). Match no. 3 of the day goes best: 69% win rate, +180 ELO. Last 30 days: 126 matches, win rate 47%, net ELO −37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.