fddh420

Poland
130 matches tracked 75 matches in 30 days
Last updated:

How does fddh420 play?

Rating 0.97 (from 109 matches) K/R 0.70 ADR 77.6 from 130 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 109 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 9% good 1.10 to 1.29 17% normal 0.90 to 1.09 31% weak 0.75 to 0.89 18% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 47%−3 pp · Ø 50% better than 21%

Clutch

Average
Last one alive

34% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 7%
Clutch 1v2 won 34%+14 pp · Ø 20% better than 98%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.00).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 0.94−0.06 · Ø 1.00 better than 24%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so clearly below the average (3.9%).

2K rounds 13.6%+0.5 pp · Ø 13.1% better than 59%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 11%
MVPs per match 2.1−0.1 · Ø 2.2 better than 30%
4Ks and aces 13x 4K, 0 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 2.5−1.7 · Ø 4.2 better than 11%
Enemies flashed per round 0.13−0.15 · Ø 0.28 better than 14%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
Whether fddh420 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 87 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.66
MarAprMayJunJulAugSepOct

Best month: June 2026 with 0.77.

Patterns

From the last 130 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −20 ELO
35 matches · 46% win rate
In match 1 of the day +18 ELO
36 matches · 42% win rate
On Saturdays +24 ELO, win rate 38%

fddh420 loses the most ELO on Dust 2: −20 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.44 · Anubis

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 235
46% better than 34%
0.74 better than 55%
80.5 better than 52%
0.99 better than 40%
55% of 161 duels better than 74%
37% of 19 situations better than 48%
Mirage20
40% better than 15%
0.58 better than 1%
65.3 better than 1%
0.83-
44% of 63 duels better than 16%
0% of 2 situations better than 1%
Ancient19
47% better than 36%
0.70 better than 31%
78.5 better than 37%
0.94 better than 24%
42% of 112 duels better than 9%
14% of 7 situations better than 6%
Anubis15
60% better than 79%
0.66 better than 16%
76.0 better than 26%
0.99-
42% of 64 duels better than 9%
22% of 9 situations better than 17%
Cache13
46% -
0.68 -
76.0 -
0.94-
45% of 62 duels -
25% of 8 situations -
Inferno13
54% -
0.70 -
76.6 -
0.93-
43% of 51 duels -
25% of 4 situations -
Nuke12
67% -
0.81 -
85.7 -
1.08-
45% of 62 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fddh420 plays

Across 130 matches fddh420 averages K/R 0.70 and ADR 77.6; the rating across the 109 rated matches is 0.97. Most room to improve: Clutch 1v1 won at 27%, better than only 7% of level 9 players. Averages 15.3 kills per match with 48% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 32 of 109 matches the rating was 1.10 or higher (29%), in 43 it was below 0.90. In 80 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. fddh420 loses the most ELO on Dust 2 (−20 ELO, win rate 46%). Things go best on Mirage (+24 ELO, win rate 40%). Match no. 2 of the day goes best: 67% win rate, +7 ELO. Last 30 days: 75 matches, win rate 53%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.