fckinbauch

Slovakia
On FACEIT since 2021 331 matches tracked 103 matches in 30 days
ELO ▲ 41
2,095
30-day peak: 2,123
Rank EU
#184,424
Slovakia #975 in Slovakia
Last updated:

How does fckinbauch play?

Rating 1.09 K/R 0.77 ADR 80.1 from 331 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 331 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (262 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 18%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.02).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 30%+19 pp · Ø 11% better than 96%
K/D 1.14+0.12 · Ø 1.02 better than 84%
Pistol kills per match 3.1
Knife kills 3 in 331 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.3%).

2K rounds 14.8%+1.5 pp · Ø 13.3% better than 82%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 54x 4K, 6 aces in 262 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 26%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 39%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.10, ADR +4.1
= Stayed the same
Headshots at 45%, Win rate at 50%, ELO at 2,005
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.78 (at the start 0.71). Slightly above the average (0.74).

Patterns

From the last 331 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −27 ELO
67 matches · 55% win rate
On Dust 2 −25 ELO
75 matches · 49% win rate
On Fridays −74 ELO, win rate 43%

fckinbauch loses the most ELO on Ancient: −27 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Dust 2
  2. Most kills in a match: 40 · Dust 2
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 331 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage97
48% better than 39%
0.77 better than 66%
79.4 better than 44%
1.09 better than 71%
57% of 290 duels better than 81%
26% of 65 situations better than 19%
Dust 275
49% better than 40%
0.78 better than 71%
81.8 better than 57%
1.11 better than 76%
57% of 311 duels better than 79%
28% of 50 situations better than 23%
Ancient67
55% better than 58%
0.78 better than 69%
80.0 better than 42%
1.10 better than 74%
54% of 169 duels better than 66%
25% of 55 situations better than 21%
Anubis57
60% better than 78%
0.76 better than 62%
79.5 better than 44%
1.09 better than 71%
57% of 253 duels better than 80%
39% of 46 situations better than 51%
Inferno33
33% better than 6%
0.77 better than 61%
80.3 better than 41%
1.11 better than 66%
60% of 102 duels better than 83%
43% of 21 situations better than 59%

Compared with players on the same level who have at least 15 matches on the map.

How fckinbauch plays

Across 331 matches fckinbauch averages K/R 0.77, ADR 80.1 and a rating of 1.09. Biggest strength: Opening duels won at 57%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 44% headshots. The strongest map is Anubis with a 60% win rate in 57 matches. In 154 of 331 matches the rating was 1.10 or higher (47%), in 98 it was below 0.90. In 262 matches with detailed stats: 54 4Ks and 6 aces. Best month by rating: October 2026 at 1.25. fckinbauch loses the most ELO on Ancient (−27 ELO, win rate 55%). Things go best on Mirage (+41 ELO, win rate 48%). Improved over the last three months: K/R +0.07, Rating +0.10, ADR +4.1. Unchanged in recent months: Headshots at 45%, Win rate at 50%, ELO at 2,005. Last 30 days: 103 matches, win rate 50%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.