faygekgod

United Kingdom
On FACEIT since 2021 43 matches tracked 43 matches in 30 days
ELO
2,016
Peak across the last 43 matches: 2,016
Rank EU
#233,882
United Kingdom #4,309 in United Kingdom
Last updated:

How does faygekgod play?

Rating 1.09 K/R 0.80 ADR 85.0 from 43 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 43 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 19% good 1.10 to 1.29 12% normal 0.90 to 1.09 37% weak 0.75 to 0.89 7% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 62%+11 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (49%).

Headshot rate 61%+12 pp · Ø 49% better than 97%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.11+0.09 · Ø 1.02 better than 77%
Pistol kills per match 3.3

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 14.4%+1.1 pp · Ø 13.3% better than 73%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 86%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 5x 4K, 1 ace in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 19%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 28%
Deaths per round 72%0 pp · Ø 72% right on the average

Patterns

Soon this shows where faygekgod loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 19 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Highest rating in a match: 2.04 · Ancient
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 43 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
53% better than 57%
0.81 better than 81%
87.1 better than 81%
1.12 better than 79%
63% of 86 duels better than 97%
55% of 11 situations better than 88%
Dust 210
50% -
0.80 -
82.3 -
1.08-
58% of 43 duels -
0% of 5 situations -
Anubis5
40% -
0.70 -
77.3 -
0.96-
56% of 25 duels -
100% of 2 situations -
Ancient4
50% -
0.88 -
98.8 -
1.20-
82% of 17 duels -
0% of 2 situations -
Nuke3
33% -
0.79 -
81.2 -
1.03-
56% of 9 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How faygekgod plays

Across 43 matches faygekgod averages K/R 0.80, ADR 85.0 and a rating of 1.09. Biggest strength: Opening duels won at 62%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 61% headshots. The strongest map is Mirage with a 53% win rate in 19 matches. In 17 of 43 matches the rating was 1.10 or higher (40%), in 10 it was below 0.90. In 43 matches with detailed stats: 5 4Ks and 1 ace. Last 30 days: 43 matches, win rate 49%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.