fattii-xxx
Name history of fattii-xxx
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does fattii-xxx play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).
Compared with 2,505 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Strength26% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average40% headshots and so well below the average (51%).
Impact
AverageExactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).
Utility and deaths
Average6.2 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.78. Last 3 months: 0.76 (at the start 0.75). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.16. Last 3 months: 1.08 (at the start 1.09). Slightly above the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 85.6. Last 3 months: 83.1 (at the start 83.6). Just above the average (81.2).
Share of headshot kills
Best month: September 2026 with 44%. Last 3 months: 43% (at the start 36%). Well below the average (51%).
Matches won (win rate)
Best month: September 2026 with 60%. Last 3 months: 53% (at the start 48%). Slightly above the average (51%).
Best month: October 2026 with 2,498. Last 3 months: 2,460 (at the start 2,192).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 54%.
Patterns
From the last 172 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
fattii-xxx loses the most ELO on Dust 2: −58 ELO, 53% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Ancient
- Most kills in a match: 44 · Mirage
- Highest rating in a match: 2.12 · Mirage
Maps in detail
from the last 172 matchesCompared with players on the same level who have at least 15 matches on the map.
How fattii-xxx plays
Across 172 matches fattii-xxx averages K/R 0.75 and ADR 83.2; the rating across the 140 rated matches is 1.08. Biggest strength: Utility damage per round at 6.2, better than 92% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 40%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 40% headshots. The strongest map is Mirage with a 54% win rate in 37 matches. In 70 of 140 matches the rating was 1.10 or higher (50%), in 41 it was below 0.90. In 118 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: June 2026 at 1.16. fattii-xxx loses the most ELO on Dust 2 (−58 ELO, win rate 53%). Things go best from match 5 of the day (−30 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, −30 ELO. Improved over the last three months: Headshots +7 pp, Win rate +5 pp, ELO +268. Unchanged in recent months: K/R at 0.76, Rating at 1.08, ADR at 83.1. Last 30 days: 50 matches, win rate 52%, net ELO −34.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.