fatima666

Russia
On FACEIT since 2017 148 matches tracked 115 matches in 30 days
Last updated:

How does fatima666 play?

Rating 1.01 K/R 0.72 ADR 76.7 from 148 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 148 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 28% weak 0.75 to 0.89 12% very weak below 0.75 23%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.01−0.03 · Ø 1.04 better than 34%
Pistol kills per match 3.0
Knife kills 2 in 148 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 26%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 24%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 30x 4K, 1 ace in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 4.3+0.2 · Ø 4.1 better than 58%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 16%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +17 pp
= Stayed the same
Rating at 1.01, ADR at 76.3
▼ Got worse
K/R −0.06, Headshots −4 pp

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.71 (at the start 0.77). Slightly below the average (0.74).

Patterns

From the last 148 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −18 ELO
57 matches · 60% win rate
On Ancient −10 ELO
29 matches · 69% win rate
Between 18:00 and 24:00 +31 ELO, win rate 53%
On Sundays −27 ELO, win rate 50%

fatima666 loses the most ELO on Dust 2: −18 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Highest rating in a match: 1.90 · Ancient
  3. Most kills in a match: 53 · Dust 2

Maps in detail

from the last 148 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
60% better than 76%
0.68 better than 20%
73.9 better than 15%
0.96 better than 20%
50% of 261 duels better than 39%
35% of 34 situations better than 41%
Ancient29
69% better than 93%
0.81 better than 75%
83.6 better than 54%
1.15 better than 80%
55% of 111 duels better than 65%
41% of 17 situations better than 59%
Cache18
44% -
0.63 -
70.9 -
0.89-
53% of 60 duels -
9% of 11 situations -
Inferno13
62% -
0.74 -
82.7 -
1.10-
54% of 67 duels -
50% of 6 situations -
Mirage12
50% -
0.72 -
74.4 -
1.03-
43% of 60 duels -
63% of 8 situations -
Anubis8
50% -
0.74 -
78.6 -
1.00-
58% of 38 duels -
50% of 4 situations -
Nuke6
50% -
0.76 -
78.4 -
1.10-
35% of 20 duels -
60% of 5 situations -
Vertigo5
100% -
0.71 -
79.4 -
1.02-
50% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fatima666 plays

Across 148 matches fatima666 averages K/R 0.72, ADR 76.7 and a rating of 1.01. Most room to improve: 3K rounds at 3.6%, better than only 24% of level 10 · 2,500-2,749 ELO players. Averages 16.4 kills per match with 49% headshots. The strongest map is Ancient with a 69% win rate in 29 matches. In 54 of 148 matches the rating was 1.10 or higher (36%), in 52 it was below 0.90. In 128 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: September 2026 at 1.13. fatima666 loses the most ELO on Dust 2 (−18 ELO, win rate 60%). Things go best in match 2 of the day (−30 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, −30 ELO. Improved over the last three months: Win rate +17 pp. Got weaker: K/R −0.06, Headshots −4 pp. Unchanged in recent months: Rating at 1.01, ADR at 76.3. Last 30 days: 115 matches, win rate 60%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.