fasewyrh

Russia
On FACEIT since 2020 321 matches tracked 83 matches in 30 days
ELO ▲ 497
2,598
30-day peak: 2,598
Rank EU
#37,565
Russia #10,793 in Russia
Last updated:

How does fasewyrh play?

Rating 1.02 K/R 0.74 ADR 79.4 from 321 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 321 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (241 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 49%−3 pp · Ø 52% better than 25%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 20%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (51%).

Headshot rate 48%−3 pp · Ø 51% better than 32%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.01−0.03 · Ø 1.04 better than 33%
Pistol kills per match 3.2
Knife kills 4 in 321 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.3% of rounds and so just below the average (13.6%).

2K rounds 13.3%−0.3 pp · Ø 13.6% better than 39%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 58%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 48x 4K, 4 aces in 241 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 46%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 72%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.06, Headshots +5 pp
= Stayed the same
K/R at 0.74, ADR at 80.3, Win rate at 50%, ELO at 2,392
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.74 (at the start 0.71). Just below the average (0.75).

Patterns

From the last 321 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −89 ELO
53 matches · 47% win rate
In match 4 of the day −31 ELO
35 matches · 31% win rate
Between 18:00 and 24:00 −114 ELO, win rate 43%
On Thursdays −6 ELO, win rate 43%

fasewyrh loses the most ELO on Dust 2: −89 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Inferno
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.11 · Mirage

Maps in detail

from the last 321 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
47% better than 26%
0.73 better than 39%
78.7 better than 35%
1.01 better than 36%
51% of 430 duels better than 44%
31% of 48 situations better than 28%
Anubis76
57% better than 64%
0.74 better than 43%
82.7 better than 55%
1.04 better than 44%
51% of 359 duels better than 44%
31% of 54 situations better than 31%
Dust 253
47% better than 30%
0.69 better than 23%
72.3 better than 10%
0.97 better than 24%
42% of 201 duels better than 8%
39% of 31 situations better than 49%
Ancient27
52% better than 45%
0.71 better than 29%
79.2 better than 34%
0.98 better than 28%
44% of 138 duels better than 12%
22% of 18 situations better than 14%
Inferno25
44% better than 14%
0.75 better than 40%
78.7 better than 21%
1.02 better than 25%
47% of 103 duels better than 11%
33% of 12 situations better than 36%
Cache19
63% -
0.84 -
88.2 -
1.19-
52% of 95 duels -
50% of 10 situations -
Nuke19
37% better than 7%
0.78 better than 59%
82.2 better than 47%
1.08 better than 59%
49% of 79 duels better than 29%
38% of 16 situations better than 44%

Compared with players on the same level who have at least 15 matches on the map.

How fasewyrh plays

Across 321 matches fasewyrh averages K/R 0.74, ADR 79.4 and a rating of 1.02. Most room to improve: Clutch 1v1 won at 33%, better than only 20% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 48% headshots. The strongest map is Cache with a 63% win rate in 19 matches. In 119 of 321 matches the rating was 1.10 or higher (37%), in 124 it was below 0.90. In 241 matches with detailed stats: 48 4Ks and 4 aces. Best month by rating: September 2026 at 1.07. fasewyrh loses the most ELO on Dust 2 (−89 ELO, win rate 47%). Things go best in match 1 of the day (+29 ELO, win rate 66%). Match no. 1 of the day goes best: 66% win rate, +29 ELO. Improved over the last three months: Rating +0.06, Headshots +5 pp. Unchanged in recent months: K/R at 0.74, ADR at 80.3, Win rate at 50%, ELO at 2,392. Last 30 days: 83 matches, win rate 59%, net ELO −165.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.