fanta1588

Hungary
91 matches tracked
Last updated:

How does fanta1588 play?

Rating 1.15 K/R 0.79 ADR 83.9 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 91 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 33% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Strength
Last one alive

3.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 52%+14 pp · Ø 38% better than 96%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 3.2+1.5 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.02).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 1.19+0.17 · Ø 1.02 better than 91%
Pistol kills per match 3.4
Knife kills 1 in 91 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.1%).

2K rounds 13.6%+0.3 pp · Ø 13.3% better than 54%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 89%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 5x 4K, 0 aces in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +195
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.07, ADR −5.8, Headshots −3 pp, Win rate −7 pp

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Last 3 months: 0.76 (at the start 0.81). Just above the average (0.74).

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −21 ELO
25 matches · 60% win rate
Between 18:00 and 24:00 −50 ELO, win rate 48%

fanta1588 loses the most ELO on Mirage: −21 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Highest rating in a match: 1.86 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
60% better than 81%
0.84 better than 88%
89.9 better than 88%
1.25 better than 95%
61% of 66 duels better than 95%
39% of 18 situations better than 52%
Dust 220
55% better than 63%
0.81 better than 79%
83.2 better than 61%
1.16 better than 85%
55% of 95 duels better than 71%
43% of 23 situations better than 66%
Inferno17
65% better than 89%
0.84 better than 88%
86.9 better than 74%
1.20 better than 87%
63% of 51 duels better than 91%
60% of 20 situations better than 92%
Ancient10
60% -
0.66 -
72.1 -
0.97-
47% of 17 duels -
71% of 7 situations -
Anubis10
30% -
0.74 -
79.6 -
1.04-
50% of 32 duels -
29% of 7 situations -
Nuke5
20% -
0.68 -
75.3 -
0.94-
53% of 17 duels -
50% of 2 situations -
Cache4
25% -
0.88 -
92.1 -
1.25-
61% of 18 duels -
0% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fanta1588 plays

Across 91 matches fanta1588 averages K/R 0.79, ADR 83.9 and a rating of 1.15. Biggest strength: Clutch 1v1 won at 52%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 45% headshots. The strongest map is Inferno with a 65% win rate in 17 matches. In 47 of 91 matches the rating was 1.10 or higher (52%), in 26 it was below 0.90. In 31 matches with detailed stats: 5 4Ks and 0 aces. fanta1588 loses the most ELO on Mirage (−21 ELO, win rate 60%). Things go best on Dust 2 (+3 ELO, win rate 55%). Match no. 1 of the day goes best: 63% win rate, −69 ELO. Improved over the last three months: ELO +195. Got weaker: K/R −0.05, Rating −0.07, ADR −5.8, Headshots −3 pp, Win rate −7 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.