faktture

Russia
On FACEIT since 2015 145 matches tracked 23 matches in 30 days
Last updated:

How does faktture play?

Rating 1.07 (from 124 matches) K/R 0.73 ADR 78.1 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 124 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 81%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.04+0.01 · Ø 1.03 better than 54%
Pistol kills per match 2.6
Knife kills 11 in 145 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 77%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 83%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 9x 4K, 3 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.9+1.7 · Ø 4.2 better than 87%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.06, ADR +5.5, Headshots +5 pp
= Stayed the same
Win rate at 52%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.88. Last 3 months: 0.77 (at the start 0.69). Slightly above the average (0.74).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −63 ELO
33 matches · 58% win rate
In match 3 of the day −31 ELO
26 matches · 42% win rate
Between 12:00 and 18:00 −27 ELO, win rate 41%
On Mondays −32 ELO, win rate 43%

faktture loses the most ELO on Dust 2: −63 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.53 · Mirage
  2. Most kills in a match: 32 · Dust 2
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
47% better than 34%
0.75 better than 56%
80.1 better than 47%
1.07 better than 66%
48% of 145 duels better than 32%
53% of 34 situations better than 88%
Dust 233
58% better than 73%
0.74 right on the average
78.6 better than 38%
1.10 better than 73%
56% of 108 duels better than 75%
44% of 16 situations better than 69%
Ancient32
66% better than 88%
0.74 right on the average
77.9 better than 31%
1.08 better than 68%
51% of 102 duels right on the average
44% of 18 situations better than 69%
Anubis19
53% better than 58%
0.78 better than 72%
81.1 better than 53%
1.10 better than 74%
55% of 53 duels better than 70%
43% of 7 situations better than 63%
Nuke7
29% -
0.69 -
75.6 -
1.01-
50% of 28 duels -
0% of 2 situations -
Inferno5
40% -
0.55 -
64.0 -
0.86-
42% of 12 duels -
100% of 1 situations -
Cache4
25% -
0.48 -
57.1 -
0.82-
56% of 9 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How faktture plays

Across 145 matches faktture averages K/R 0.73 and ADR 78.1; the rating across the 124 rated matches is 1.07. Biggest strength: Clutch 1v1 won at 47%, better than 89% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 55% headshots. The strongest map is Ancient with a 66% win rate in 32 matches. In 50 of 124 matches the rating was 1.10 or higher (40%), in 44 it was below 0.90. In 84 matches with detailed stats: 9 4Ks and 3 aces. Best month by rating: August 2026 at 1.17. faktture loses the most ELO on Dust 2 (−63 ELO, win rate 58%). Things go best from match 5 of the day (±0 ELO, win rate 57%). Match no. 2 of the day goes best: 58% win rate, −32 ELO. Improved over the last three months: K/R +0.08, Rating +0.06, ADR +5.5, Headshots +5 pp. Unchanged in recent months: Win rate at 52%. Last 30 days: 23 matches, win rate 52%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.