fa1thshnurok

Ukraine
158 matches tracked 44 matches in 30 days
Last updated:

How does fa1thshnurok play?

Rating 1.00 K/R 0.72 ADR 79.9 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 158 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average.
Multi-kills
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so slightly above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+2 pp · Ø 49% better than 57%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 86%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (48%).

Headshot rate 44%−4 pp · Ø 48% better than 33%
AWP share of kills 12%+1 pp · Ø 11% better than 64%
K/D 1.00+0.03 · Ø 0.97 better than 50%
Pistol kills per match 3.4
Knife kills 3 in 158 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.8%).

2K rounds 13.3%+0.5 pp · Ø 12.8% better than 55%
3K rounds 3.2%−0.6 pp · Ø 3.8% better than 20%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 30x 4K, 5 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.27).

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 58%
Enemies flashed per round 0.47+0.20 · Ø 0.27 better than 91%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.04, ADR +5.5, Win rate +6 pp
= Stayed the same
Rating at 1.01, Headshots at 44%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months: 0.72 (at the start 0.68). Just above the average (0.71).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day ±0 ELO
20 matches · 40% win rate
In match 2 of the day +52 ELO
28 matches · 39% win rate
Between 0:00 and 6:00 −29 ELO, win rate 40%
On Sundays +48 ELO, win rate 35%

fa1thshnurok loses the most ELO in match 4 of the day: ±0 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Highest rating in a match: 2.20 · Inferno
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
48% better than 41%
0.71 better than 42%
76.7 better than 35%
1.02 better than 55%
54% of 180 duels better than 72%
50% of 36 situations better than 81%
Anubis29
66% better than 89%
0.74 better than 61%
80.8 better than 56%
1.05 better than 69%
47% of 96 duels better than 31%
42% of 19 situations better than 57%
Dust 228
29% better than 3%
0.70 better than 38%
78.3 better than 42%
0.97 better than 36%
47% of 135 duels better than 30%
25% of 16 situations better than 19%
Ancient27
59% better than 75%
0.78 better than 76%
88.3 better than 88%
1.06 better than 74%
57% of 128 duels better than 85%
50% of 8 situations better than 79%
Nuke15
33% better than 4%
0.64 better than 8%
72.6 better than 14%
0.86 better than 4%
37% of 67 duels better than 2%
45% of 11 situations better than 62%
Cache10
10% -
0.62 -
74.2 -
0.78-
41% of 46 duels -
-
Inferno5
40% -
0.92 -
96.0 -
1.36-
60% of 30 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fa1thshnurok plays

Across 158 matches fa1thshnurok averages K/R 0.72, ADR 79.9 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 46%, better than 86% of level 8 players. Most room to improve: 3K rounds at 3.2%, better than only 20% of level 8 players. Averages 15.7 kills per match with 44% headshots. The strongest map is Anubis with a 66% win rate in 29 matches. In 55 of 158 matches the rating was 1.10 or higher (35%), in 58 it was below 0.90. In 138 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: October 2026 at 1.06. fa1thshnurok loses the most ELO in match 4 of the day (±0 ELO, win rate 40%). Things go best in match 1 of the day (+91 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, +91 ELO. Improved over the last three months: K/R +0.04, ADR +5.5, Win rate +6 pp. Unchanged in recent months: Rating at 1.01, Headshots at 44%. Last 30 days: 44 matches, win rate 48%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.