fASWED

Russia
On FACEIT since 2023 282 matches tracked 103 matches in 30 days
Last updated:

How does fASWED play?

Rating 1.12 (from 232 matches) K/R 0.80 ADR 82.2 from 282 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 232 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 29% weak 0.75 to 0.89 10% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
Clutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (232 matches).

2,750-2,999 ELO

Compared with 10,591 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 58%+6 pp · Ø 52% better than 89%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.05).

Headshot rate 49%−3 pp · Ø 52% better than 33%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.19+0.14 · Ø 1.05 better than 84%
Pistol kills per match 2.6
Knife kills 6 in 282 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.6%).

2K rounds 15.0%+1.4 pp · Ø 13.6% better than 78%
3K rounds 3.7%−0.6 pp · Ø 4.3% better than 26%
MVPs per match 2.2−0.2 · Ø 2.4 better than 28%
4Ks and aces 40x 4K, 4 aces in 232 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.32).

Utility hit rate 29%−5 pp · Ø 34% better than 14%
Utility damage per round 3.2−0.8 · Ø 4.0 better than 27%
Enemies flashed per round 0.12−0.20 · Ø 0.32 better than 4%
Deaths per round 67%−4 pp · Ø 71% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 48%, Win rate at 51%
▼ Got worse
K/R −0.04, ADR −4.9

Aug to Oct 2026 compared with Apr 2026.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOct

Best month: April 2026 with 0.83. Last 3 months: 0.79 (at the start 0.83). Slightly above the average (0.75).

Patterns

From the last 282 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −136 ELO
108 matches · 54% win rate
In match 2 of the day −60 ELO
48 matches · 44% win rate
On Tuesdays −86 ELO, win rate 34%

fASWED loses the most ELO on Mirage: −136 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.90 · Mirage
  2. Most kills in a match: 38 · Overpass
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 282 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
54% better than 54%
0.80 better than 70%
82.1 right on the average
1.11 better than 68%
60% of 259 duels better than 89%
43% of 72 situations better than 64%
Ancient45
58% better than 65%
0.86 better than 89%
90.0 better than 83%
1.20 better than 88%
56% of 126 duels better than 72%
46% of 24 situations better than 71%
Dust 244
52% better than 44%
0.75 right on the average
75.3 better than 19%
1.11 better than 66%
50% of 123 duels better than 38%
48% of 29 situations better than 75%
Anubis38
47% better than 27%
0.80 better than 73%
82.3 better than 54%
1.09 better than 62%
60% of 104 duels better than 87%
18% of 22 situations better than 9%
Nuke27
44% better than 14%
0.79 better than 58%
80.5 better than 39%
1.08 right on the average
64% of 72 duels better than 94%
47% of 15 situations better than 67%
Inferno12
42% -
0.78 -
79.8 -
1.09-
58% of 26 duels -
0% of 7 situations -
Cache5
20% -
0.84 -
84.2 -
1.14-
36% of 11 duels -
33% of 3 situations -
Overpass3
33% -
0.82 -
84.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How fASWED plays

Across 282 matches fASWED averages K/R 0.80 and ADR 82.2; the rating across the 232 rated matches is 1.12. Biggest strength: Opening duels won at 58%, better than 89% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 17.2 kills per match with 49% headshots. The strongest map is Ancient with a 58% win rate in 45 matches. In 109 of 232 matches the rating was 1.10 or higher (47%), in 55 it was below 0.90. In 232 matches with detailed stats: 40 4Ks and 4 aces. Best month by rating: September 2026 at 1.15. fASWED loses the most ELO on Mirage (−136 ELO, win rate 54%). Things go best in match 3 of the day (+32 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, +32 ELO. Got weaker: K/R −0.04, ADR −4.9. Unchanged in recent months: Headshots at 48%, Win rate at 51%. Last 30 days: 103 matches, win rate 55%, net ELO −129.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.