f1l3n

Ukraine
On FACEIT since 2020 153 matches tracked 83 matches in 30 days
Last updated:

How does f1l3n play?

Rating 1.03 K/R 0.75 ADR 82.6 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 153 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average.
Entry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 57%+5 pp · Ø 52% better than 84%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 81%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 37%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (51%).

Headshot rate 54%+3 pp · Ø 51% better than 65%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.03−0.02 · Ø 1.05 better than 36%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.4%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 63%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 17x 4K, 5 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.3+0.3 · Ø 4.0 better than 61%
Enemies flashed per round 0.30−0.01 · Ø 0.31 better than 49%
Deaths per round 73%+2 pp · Ø 71% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +32 pp
= Stayed the same
K/R at 0.75, Rating at 1.04, ADR at 82.9
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.71
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months unchanged at 0.75. Just above the average (0.74).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −90 ELO
49 matches · 51% win rate
In match 1 of the day +80 ELO
43 matches · 47% win rate
Between 18:00 and 24:00 +30 ELO, win rate 46%
On Sundays +60 ELO, win rate 43%

f1l3n loses the most ELO on Mirage: −90 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.16 · Ancient
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
51% better than 40%
0.75 better than 47%
83.9 better than 59%
1.03 better than 41%
60% of 238 duels better than 88%
37% of 38 situations better than 44%
Ancient33
64% better than 82%
0.78 better than 63%
84.9 better than 63%
1.07 better than 57%
56% of 178 duels better than 72%
40% of 20 situations better than 55%
Dust 230
57% better than 65%
0.74 better than 43%
81.7 better than 50%
1.04 better than 42%
51% of 150 duels better than 43%
50% of 18 situations better than 80%
Anubis25
48% better than 30%
0.72 better than 34%
79.2 better than 36%
1.00 better than 30%
51% of 130 duels better than 42%
47% of 17 situations better than 71%
Inferno14
43% -
0.76 -
84.9 -
1.07-
63% of 63 duels -
36% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How f1l3n plays

Across 153 matches f1l3n averages K/R 0.75, ADR 82.6 and a rating of 1.03. Biggest strength: Opening duels won at 57%, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 73%, better than only 21% of level 10 · 2,750-2,999 ELO players. Averages 17.2 kills per match with 54% headshots. The strongest map is Ancient with a 64% win rate in 33 matches. In 64 of 153 matches the rating was 1.10 or higher (42%), in 56 it was below 0.90. In 133 matches with detailed stats: 17 4Ks and 5 aces. Best month by rating: September 2026 at 1.09. f1l3n loses the most ELO on Mirage (−90 ELO, win rate 51%). Things go best on Dust 2 (+150 ELO, win rate 57%). Match no. 3 of the day goes best: 71% win rate, −30 ELO. Improved over the last three months: Win rate +32 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 82.9. Last 30 days: 83 matches, win rate 52%, net ELO +150.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.