f0lkfan111

Russia
On FACEIT since 2020 279 matches tracked 128 matches in 30 days
ELO ▼ 171
3,296
30-day peak: 3,645
Rank EU ▼ 1,966 places
#2,501
Russia #689 in Russia
30 days · prev. #535 · best #493
Last updated:

How does f0lkfan111 play?

Rating 1.17 (from 246 matches) K/R 0.84 ADR 88.4 from 279 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 246 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 60%+8 pp · Ø 52% better than 92%

Clutch

Average
Last one alive

35% of 1v1s won and so clearly below the average (42%).

Clutch 1v1 won 35%−7 pp · Ø 42% better than 27%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.05).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 31%+19 pp · Ø 12% better than 93%
K/D 1.22+0.17 · Ø 1.05 better than 85%
Pistol kills per match 3.0
Knife kills 10 in 279 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.5%).

2K rounds 16.0%+2.5 pp · Ø 13.5% better than 90%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 69%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 54x 4K, 6 aces in 196 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 25%−9 pp · Ø 34% better than 4%
Utility damage per round 2.5−1.4 · Ø 3.9 better than 11%
Enemies flashed per round 0.35+0.03 · Ø 0.32 better than 59%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.83, Rating at 1.17, ADR at 87.2, Win rate at 53%
▼ Got worse
Headshots −7 pp

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: July 2026 with 0.92. Last 3 months: 0.83 (at the start 0.86). Clearly above the average (0.75).

Patterns

From the last 279 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −219 ELO
105 matches · 40% win rate
In match 4 of the day −31 ELO
33 matches · 48% win rate
Between 6:00 and 12:00 −92 ELO, win rate 47%
On Thursdays −3 ELO, win rate 43%

f0lkfan111 loses the most ELO on Mirage: −219 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.37 · Dust 2
  2. Most kills in a match: 58 · Dust 2
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 279 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
40% better than 5%
0.79 better than 63%
84.9 better than 63%
1.12 better than 67%
57% of 392 duels better than 75%
44% of 59 situations better than 67%
Dust 288
67% better than 88%
0.90 better than 94%
93.4 better than 91%
1.28 better than 93%
63% of 424 duels better than 92%
36% of 59 situations better than 40%
Anubis32
56% right on the average
0.82 better than 78%
85.4 better than 69%
1.15 better than 77%
54% of 149 duels better than 59%
22% of 18 situations better than 14%
Ancient30
60% better than 67%
0.83 better than 80%
88.2 better than 78%
1.13 better than 72%
62% of 141 duels better than 93%
24% of 17 situations better than 15%
Nuke17
35% better than 4%
0.83 better than 76%
91.7 better than 86%
1.03-
63% of 71 duels better than 90%
38% of 8 situations better than 44%
Cache3
67% -
0.72 -
74.3 -
1.08-
54% of 24 duels -
100% of 1 situations -
Inferno3
67% -
0.96 -
97.4 -
1.53-
82% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How f0lkfan111 plays

Across 279 matches f0lkfan111 averages K/R 0.84 and ADR 88.4; the rating across the 246 rated matches is 1.17. Biggest strength: Opening duels won at 60%, better than 92% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 25%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 18.3 kills per match with 47% headshots. The strongest map is Dust 2 with a 67% win rate in 88 matches. In 134 of 246 matches the rating was 1.10 or higher (54%), in 57 it was below 0.90. In 196 matches with detailed stats: 54 4Ks and 6 aces. Best month by rating: July 2026 at 1.34. f0lkfan111 loses the most ELO on Mirage (−219 ELO, win rate 40%). Things go best in match 3 of the day (+143 ELO, win rate 64%). Match no. 3 of the day goes best: 64% win rate, +143 ELO. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.83, Rating at 1.17, ADR at 87.2, Win rate at 53%. Last 30 days: 128 matches, win rate 48%, net ELO −208.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.