f0RPAN-

Russia
On FACEIT since 2015 266 matches tracked 99 matches in 30 days
Last updated:

How does f0RPAN- play?

Rating 1.02 (from 247 matches) K/R 0.71 ADR 76.3 from 266 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 247 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 21% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 49%−3 pp · Ø 52% better than 26%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (51%).

Headshot rate 54%+3 pp · Ø 51% better than 71%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.07+0.03 · Ø 1.04 better than 57%
Pistol kills per match 3.2
Knife kills 13 in 266 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.4%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 16%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 42%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 26x 4K, 5 aces in 208 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 63%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 80%
Enemies flashed per round 0.52+0.22 · Ø 0.30 better than 94%
Deaths per round 67%−5 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.10, ELO +142
= Stayed the same
K/R at 0.71, ADR at 76.4
▼ Got worse
Headshots −2 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months unchanged at 0.71. Slightly below the average (0.74).

Patterns

From the last 266 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −64 ELO
44 matches · 39% win rate
On Nuke −25 ELO
21 matches · 62% win rate
On Wednesdays −19 ELO, win rate 43%

f0RPAN- loses the most ELO on Ancient: −64 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Nuke
  2. Most kills in a match: 35 · Anubis
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 266 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 291
65% better than 89%
0.72 better than 36%
76.5 better than 25%
1.06 better than 54%
52% of 273 duels right on the average
33% of 64 situations better than 36%
Mirage76
45% better than 20%
0.70 better than 27%
75.5 better than 21%
0.99 better than 31%
54% of 242 duels better than 63%
38% of 47 situations better than 46%
Ancient44
39% better than 10%
0.72 better than 33%
76.2 better than 19%
1.02 better than 40%
43% of 152 duels better than 9%
33% of 42 situations better than 37%
Nuke21
62% better than 72%
0.81 better than 68%
79.9 better than 37%
1.17 better than 77%
35% of 66 duels better than 1%
47% of 17 situations better than 68%
Anubis16
44% better than 22%
0.63 better than 6%
71.7 better than 7%
0.90-
46% of 48 duels better than 18%
20% of 10 situations better than 11%
Inferno14
29% -
0.68 -
80.6 -
0.93-
46% of 61 duels -
44% of 9 situations -
Cache4
50% -
0.74 -
74.6 -
1.07-
44% of 16 duels -
55% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How f0RPAN- plays

Across 266 matches f0RPAN- averages K/R 0.71 and ADR 76.3; the rating across the 247 rated matches is 1.02. Biggest strength: Deaths per round at just 67% (lower is better), better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 15.7 kills per match with 54% headshots. The strongest map is Dust 2 with a 65% win rate in 91 matches. In 84 of 247 matches the rating was 1.10 or higher (34%), in 94 it was below 0.90. In 208 matches with detailed stats: 26 4Ks and 5 aces. Best month by rating: August 2026 at 1.09. f0RPAN- loses the most ELO on Ancient (−64 ELO, win rate 39%). Things go best on Dust 2 (+78 ELO, win rate 65%). Match no. 2 of the day goes best: 63% win rate, +24 ELO. Improved over the last three months: Rating +0.10, ELO +142. Got weaker: Headshots −2 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.71, ADR at 76.4. Last 30 days: 99 matches, win rate 56%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.