ezkamui

Russia
On FACEIT since 2018 251 matches tracked 77 matches in 30 days
ELO ▼ 126
3,257
30-day peak: 3,416
Rank EU ▼ 342 places
#2,916
Russia #801 in Russia
30 days · prev. #2,574 · best #2,569
Last updated:

How does ezkamui play?

Rating 1.08 (from 200 matches) K/R 0.72 ADR 79.6 from 250 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 200 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 19%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (180 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 32%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.8+0.3 · Ø 1.5 better than 72%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly below the average (53%).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.06+0.01 · Ø 1.05 better than 41%
Pistol kills per match 2.9
Zeus kills1 in 250 matches
Knife kills 4 in 250 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just below the average (4.2%).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 40%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 39x 4K, 3 aces in 180 matches

Utility and deaths

Average
Nades, flashes and deaths

0.27 enemies flashed per round and so well below the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 34%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, Win rate +7 pp
= Stayed the same
ADR at 80.5, Headshots at 50%
▼ Got worse
Rating −0.17

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.74 (at the start 0.70). Right on the average (0.74).

Patterns

From the last 250 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −86 ELO
61 matches · 41% win rate
On Mirage −26 ELO
86 matches · 53% win rate
On Wednesdays +37 ELO, win rate 44%

ezkamui loses the most ELO in match 2 of the day: −86 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Cache
  2. Longest win streak: 10 wins in a row · Ancient
  3. Most kills in a match: 43 · Mirage

Maps in detail

from the last 250 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
53% better than 42%
0.73 better than 35%
78.3 better than 30%
1.07 right on the average
53% of 287 duels right on the average
30% of 43 situations better than 23%
Dust 281
49% better than 27%
0.72 better than 32%
80.5 better than 42%
1.08 right on the average
53% of 251 duels right on the average
30% of 44 situations better than 26%
Nuke36
56% better than 43%
0.68 better than 14%
75.0 better than 17%
1.02 better than 29%
48% of 117 duels better than 21%
46% of 24 situations better than 66%
Ancient13
54% -
0.75 -
84.3 -
1.07-
52% of 50 duels -
44% of 9 situations -
Cache11
64% -
0.83 -
90.4 -
1.19-
69% of 29 duels -
67% of 3 situations -
Anubis10
80% -
0.79 -
86.8 -
1.14-
65% of 43 duels -
67% of 6 situations -
Inferno8
50% -
0.63 -
71.4 -
1.02-
65% of 17 duels -
67% of 3 situations -
Overpass5
60% -
0.76 -
86.0 -
1.52-
61% of 18 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ezkamui plays

Across 250 matches ezkamui averages K/R 0.72 and ADR 79.6; the rating across the 200 rated matches is 1.08. Averages 16.2 kills per match with 50% headshots. The strongest map is Anubis with a 80% win rate in 10 matches. In 94 of 200 matches the rating was 1.10 or higher (47%), in 62 it was below 0.90. In 180 matches with detailed stats: 39 4Ks and 3 aces. Best month by rating: June 2026 at 1.23. ezkamui loses the most ELO in match 2 of the day (−86 ELO, win rate 41%). Things go best on Dust 2 (+188 ELO, win rate 49%). Match no. 3 of the day goes best: 63% win rate, −48 ELO. Improved over the last three months: K/R +0.04, Win rate +7 pp. Got weaker: Rating −0.17. Unchanged in recent months: ADR at 80.5, Headshots at 50%. Last 30 days: 77 matches, win rate 51%, net ELO −89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.