ez4slig

Canada
On FACEIT since 2021 229 matches tracked 65 matches in 30 days
ELO ▲ 105
2,133
30-day peak: 2,133
Rank NA ▲ 980 places
#5,218
Canada #667 in Canada
30 days · prev. #6,198 · best #5,125
Last updated:

How does ez4slig play?

Rating 1.05 (from 199 matches) K/R 0.74 ADR 80.0 from 229 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 199 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 22%+10 pp · Ø 12% better than 88%
K/D 1.10+0.07 · Ø 1.03 better than 75%
Pistol kills per match 2.9
Knife kills 2 in 229 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 74%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 17x 4K, 2 aces in 158 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 35%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 80%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether ez4slig is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 158 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.70
MarAprMayJunJulAugSepOct

Best month: June 2026 with 0.79.

Patterns

From the last 229 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −43 ELO
63 matches · 35% win rate
Between 18:00 and 24:00 +63 ELO, win rate 43%

ez4slig loses the most ELO in match 1 of the day: −43 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Dust 2
  2. Longest win streak: 7 wins in a row · Inferno
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 229 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 271
58% better than 73%
0.77 better than 67%
81.6 better than 56%
1.11 better than 76%
62% of 216 duels better than 94%
38% of 39 situations right on the average
Mirage65
49% better than 42%
0.73 better than 46%
79.7 better than 45%
1.02 better than 48%
52% of 232 duels better than 56%
43% of 30 situations better than 66%
Inferno37
46% better than 25%
0.77 better than 61%
80.6 better than 42%
1.09 better than 58%
62% of 128 duels better than 90%
48% of 23 situations better than 70%
Ancient23
43% better than 21%
0.69 better than 25%
76.1 better than 23%
1.00 better than 38%
49% of 71 duels better than 37%
54% of 13 situations better than 88%
Cache12
50% -
0.83 -
86.4 -
1.14-
65% of 40 duels -
27% of 11 situations -
Anubis11
27% -
0.70 -
77.4 -
0.94-
51% of 35 duels -
63% of 8 situations -
Nuke9
11% -
0.62 -
70.3 -
0.74-
33% of 21 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ez4slig plays

Across 229 matches ez4slig averages K/R 0.74 and ADR 80.0; the rating across the 199 rated matches is 1.05. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 41% headshots. The strongest map is Dust 2 with a 58% win rate in 71 matches. In 85 of 199 matches the rating was 1.10 or higher (43%), in 73 it was below 0.90. In 158 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: July 2026 at 1.09. ez4slig loses the most ELO in match 1 of the day (−43 ELO, win rate 35%). Things go best from match 5 of the day (+81 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +81 ELO. Last 30 days: 65 matches, win rate 55%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.