expolse-
How does expolse- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (50%).
Clutch
Strength2.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average54% headshots and so well above the average (48%).
Impact
Average2.0 MVPs per match and so clearly below the average (2.2).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.82. Last 3 months: 0.77 (at the start 0.71). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.15. Last 3 months: 1.10 (at the start 1.07). Clearly above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 82.8. Last 3 months: 79.7 (at the start 76.1). Just above the average (79.4).
Share of headshot kills
Best month: September 2026 with 62%. Last 3 months: 56% (at the start 52%). Well above the average (48%).
Matches won (win rate)
Best month: September 2026 with 79%. Last 3 months: 60% (at the start 45%). Well above the average (49%).
Best month: September 2026 with 1,630. Last 3 months: 1,630 (at the start 1,436).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 92 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
expolse- loses the most ELO on Dust 2: −27 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Nuke
- Highest rating in a match: 1.83 · Ancient
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 92 matchesCompared with players on the same level who have at least 15 matches on the map.
How expolse- plays
Across 92 matches expolse- averages K/R 0.74 and ADR 77.8; the rating across the 64 rated matches is 1.09. Biggest strength: Deaths per round at just 68% (lower is better), better than 91% of level 9 players. Averages 15.9 kills per match with 54% headshots. The strongest map is Inferno with a 58% win rate in 12 matches. In 29 of 64 matches the rating was 1.10 or higher (45%), in 16 it was below 0.90. In 43 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: August 2026 at 1.15. expolse- loses the most ELO on Dust 2 (−27 ELO, win rate 55%). Things go best on Anubis (+30 ELO, win rate 48%). Match no. 1 of the day goes best: 58% win rate, −1 ELO. Improved over the last three months: K/R +0.06, Headshots +4 pp, Win rate +15 pp, ELO +194. Unchanged in recent months: Rating at 1.10, ADR at 79.7. Last 30 days: 2 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.